Coding a Simple SFML Game Framework in C++/ SFML

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When I create videos on creating games, I am going to be using this framework that is shown being made in this video. It's nothing too fancy, but it will help save time in future videos :)

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Watch out Unity and Unreal Engine... There's a new challenger in town!

Naveication
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Just yesterday I was looking all over YouTube for a series like this, I'm just getting onto my second year at university for my Games development course and this is perfect for me and will really help me out :)
Please don't stop this series, its amazing

ceezymuccheez
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Love how simple everything looks when you explain it! Subscribed.

PasaulioValdovas
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Hey Hopson, I actually wanted to say that I really appreciate and enjoy your videos and I hope that you can continue to make them and I look forward to your future videos.

nephilesi
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lmao this video ends before it begins :S

Anyways, for those wanting Minecraft or something, check the pinned comment on the "One Week Challenge" video

Hopsonn
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Looks great! Exactly what I was looking for. Just a basic framework to get started. More importantly to see it actually used. So many sites just put together an engine and sign off. I am looking forward to the next step!

Stan
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Your voice is pretty sweet, I like how you explain things so its fairly obvious you are learning and not just copying something else, something a few other videos lack.

CVixen
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The video that got me back in game developmenta after years of inactivity. Thanks you, dude. :)

parjupiter
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Nice project, useful for creating simple games. I like that the source code is written in modern cpp. It's also very easy to read as it's parts are well separated. Good job.

outsiderst
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The background music is a nostalgia trip XD Love the videos!

DezBoyle
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I love your vids. I am a developer myself, mostly in Java, but that doesn't stop me from learning a lot of various things from your videos. I will have to try out SFML for myself, I'm pretty interested what I can do (yes I know SFML is for C++ but I think it's about the time that I learn another language)

PS. I like your accent. It really fits this type of video.

riki_moe
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Thanks for the high quality videos! This is helping me learn a little C++

Etredal
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I believe "pseudo" is pronounced "sue-dough".

agfd
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Maybe you could implement Entity component system? it is a very flexible way to manage your game entities because it gets rid of inheritance based hierarchy and makes all game objects(entities) made out of components. This is a valuable topic that you might want to look at in the future ;)

Karolis
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Writing a framework seems really interesting to me. I'm not really interested in making the next big game, I'm just interested in how to make games.

I have the basics of C down, and I'm playing around with SDL, but I'll probably learn c++ at some point because I just love the idea of abstracting things away into classes.

BlazertronGames
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Great job and good explaination as always !

DebuggedRobot
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You sound a lot more lively in this video!It sounds as if you had stagefright in all your previous videos.

StefanGliga
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I'm looking forward to this series

Volcarona_
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Thanks for the video and the source code!

rcookie
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Seriously this is great inspiration, I was making all this on my own without much available documentation for a person with no prior CPP experience, having this framework as a reference will be very helpful thanks.

It's under MIT license so this framework could be modified and used by anyone to build a project and release it? Is their some restriction that I missed?

amosnimos
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