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Writing a Tetris clone in GW-BASIC -- Tandy 1000 programming example
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In this tool-assisted education video I demonstrate how to create a Tetris clone in GW-BASIC, a programming language tool written by Microsoft. You see me type every line.
Microsoft GW-BASIC and Basica are the predecessors to QBasic, which was a popular programming tool shipped without extra charge with MS-DOS versions 4 through 5.
In those days, it was de-facto standard to provide a computer with a BASIC interpreter. Those days are no longer, but in my opinion, even today, BASIC remains one of the easiest platforms to start programming something visual.
In this video, I also demonstrate the multi-channel PC speaker of Tandy 1000 to play some music tunes.
The source code (and the script I used for reference when creating this video) can be found at:
You can download this video in HD (better HD than Youtube's, and A/V sync fixed) at:
The syntax highlighting in the video is generated by a TSR that I launch in the beginning of the video. It scans and recolors the VRAM continually. I created that tool for the making of this video.
Note: The audio in this video is slightly badly timed. It is difficult to sync those properly in Youtube when you use nonstandard FPS. Apologies. At least I tried.
The whole video series:
Microsoft GW-BASIC and Basica are the predecessors to QBasic, which was a popular programming tool shipped without extra charge with MS-DOS versions 4 through 5.
In those days, it was de-facto standard to provide a computer with a BASIC interpreter. Those days are no longer, but in my opinion, even today, BASIC remains one of the easiest platforms to start programming something visual.
In this video, I also demonstrate the multi-channel PC speaker of Tandy 1000 to play some music tunes.
The source code (and the script I used for reference when creating this video) can be found at:
You can download this video in HD (better HD than Youtube's, and A/V sync fixed) at:
The syntax highlighting in the video is generated by a TSR that I launch in the beginning of the video. It scans and recolors the VRAM continually. I created that tool for the making of this video.
Note: The audio in this video is slightly badly timed. It is difficult to sync those properly in Youtube when you use nonstandard FPS. Apologies. At least I tried.
The whole video series:
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