LARP Tip: Watch your step

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I talk about why it is important to be careful and mind your surroundings at LARP.

Question of the day: What do YOU look out for?

And thank you every one of my 300+ subscribers!
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One thing that people forget is that even with all precaution, at some point you WILL hurt yourself; the important part is that you're prepared for it. One personla example is that the first day I played my second PC I was telling myself "I don't want to get hurt in or out of game just yet" and took methodical quicksteps - go figure i jumped on a thick patch of dirt with a rock under it and pulled a hip muscle or something ... I didn't even notice it until the end of the game.

supertaylrock
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somethings that I have run in to is looking where you are falling at death, careful where you are fighting and if you are fighting somewhere too unsafe, like a rocky area or trail with a very steep hill to the side, it is your responsibility to stop the fight and possibly relocate it.

sharkfin
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Nice video. Another specialty about American larp. Of course we do have some safety regulations in Germany aswell, but haven't seen a single larper blaming the gamemaster if he hurts himself. So this topic isn't even addressed in the safety regulations speech, only stuff like fortifications and fire safety. In every other case the main rule is: you're responsible for your own actions (which includes the safety of your weapons). I really appreciate those insights in American larp. Keep up the good work ;)

Hereistos
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I once saw a girl trying to chop down all the tree stumps in an area after a kid tripped on one. Maybe that's not the best solution.

WrimsAirsoft