My 12 Mods I Can't Live Without (Fallout 4)

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Moon Boots Begone - Croc

No Throwing Arc - LilacLight

Rename Anything - registrator2000

Sprint Reload - FX0x01

Place Everywhere - TheLich

Makeshift Welds (Pipe Retexture) - Gmoi6

Immersive Animation Framework - AnotherOne

Lots More Hairstyles - Recluse

Everyone's Best Friend - Valdacil

Fallout 3 & NV Feral Ghouls - TheFriedTurkey

Coyotes - Radiclown

Laser weapons 1st person reposition - akir4

FO4 Photo Mode - Registrator2000

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Streambeats by Harris Heller

#fallout4 #modding

0:00 - Intro
0:56 - Moon Boots
1:54 - Throwing Arc
3:11 - Rename Anything
4:22 - Sprint Reload
5:02 - Place Everywhere
8:08 - Makeshift Welds
9:57 - Immersive Animations
11:13 - More Hairstyles
13:06 - Best Friend
14:41 - Feral Ghouls
16:07 - Coyotes
17:50 - Laser Fix
19:59 - Photo Mode
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The game was most definitely supposed to have dogmeat and a companion at the same time because whenever you enter one of the vaults (the inhabited one i cant remember the number) they mention that you have a companion and a dog at the same time

genericgmd
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Starting this list with "Moon Boots Begone" was absolutely legendary.

AndrewChiNguyen
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Loved it. Thank you for your time. Some small suggestions
1) Longer Power Lines - just what it says for settlement building.
2) No Endless Gratitute -> fixes a bug where you defend a settlement and get endless thank yous
3) Radioactive signs -> not what it says. It lights up the various signs throughout the commonwealth and it looks gorgeous at night.
4) Colored Workshop lights -> add gorgeous lights to any settlement and the light colors mix together creating an awesome color spectacle.
5) Docile Ragstags -> because I hate having to kill them.
6) Malt Shop Mayham -> adds a new DJ and a great collection of 50's songs
7) previsibines Repair Pack (PRP) fixes broken premeshes and if you've ever encountered this -> it's a lifesaver.
8) Stronger Diamond City guards -> now they don't die like flies when attacking Supermutants
9) Take your Cores -> simple mod to auto remove the core when getting out of powerarmor so a settler can't steal it
10) We are the minuteman -> overhaul of the minuteman making them far stronger in combat with better outfits and far less radiant quests from Preston Garvey.

JackKirbyFan
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About the Dogmeat + one companion...it definitely was supposed to be in the base game. I also noticed on interaction when going to vault 88 for the first time with Preston and Dogmeat, the security guy asked the overseer (when they let me in) "what about the man and dog with him".

teemup
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One of mine is True Storms. It adds more variable weather and radiation storms that differ in severity which are completely customizable for frequency and such, but the best part? during radiation storms youll get attacked by a horde of feral ghouls, which you can again customize as to how many are sent at you, to simulate the Ghouls leaving the Glowing Sea. Its pretty sweet!

cyanide
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I can't believe there was a solution for those clown boots back from 2016.
I never knew how to look for a mod to "solve" my pet peeve, so thank you Dak, "Moon Boots Begone" is going straight into that Data folder

nairocamilo
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Mine is Sim Settlements 2, it takes the monotomy out of building settlements, set a settlement to the default city plain and it'll take care of things from there.

SynthLizard
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The "rename everything" mod is rad, you can make the entire game much more fancy by renaming the "Door" to "Dior"!

sim.frischh
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Laser Weapons 1st Person Reposition is an essential part of my load order. I actually like the Institute Laser Rifle/Pistol, but the vanilla 1st person view models are why I call it the laser bazooka.

UncleZeebs
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These are often the best videos because new players know what mods to get, it's like a guide. Also useful for every player in some way.

and...and..
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i kinda like Be Exceptional cause it A) makes demolitionist one of the skills instead of a perk, and B) Makes the throwing arc a perk you can choose to take or not. The mod just makes leveling up behave more like previous games where you got skill points each level based on intelligence and perk points once per level (and I think it's settings can be tinkered with)

fireblast
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I use Rename to give my settlers (all named Settler) unique and individual names. Place Everywhere has a permanent spot in my load order. One note for people who want to do "no mod" builds. Most of you will spend a silly amount of time struggling with the pillar and rug glitches to get things into place. Place Everywhere is the pillar and rug glitch (without the glitch part) and it's set up to be "built in" to the workshop mode. It literally lets you pillar/rug glitch without the struggle! So you can use this one mod and still proudly proclaim you did it "no mods" because it's the same thing you would be doing anyway. Also, I personally consider using the glitches to be a form of "building with mods", so there's that too. 😀 I have Everyone's Best Friend but I don't use it much. I find having any companion with me, they get in the way more than anything else (which is a common problem in most games) and Dogmeat is the worst!

Rigel_Chiokis
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I actually really like the FO4 ferals, the burned, melting flesh gives such a mutated, irradiated look to them with works so well imo. It makes it look like the ghouls took on too much radiation and went mad because of it. The fact that they’re so revoltingly ugly is the appeal to me. But the NV ferals don’t actually look much worse than the regular ones. They just look like people who’re missing their skin

Armagn
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I have a mod called Deadly Radstorms and it makes shelter and rad resistance much more important, especially in the Glowing Sea. With low rad resistance you’re talking 100 rads per second when the lightning blasts.

seendon
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My favorite animation in Immersive Animations is the one where you SLAM the bottle to the ground, cause I can just do a 180, drink vodka, break the bottle, do another 180, and pass three red speech checks and it looks so funny

joltganda
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Wow. I had heard of Place Anywhere and always been tempted to get it... I had absolutely no idea about the extra features it has. Those are amazing. That changes everything. Thank you!

thornescapes
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My mod wish list:
- 1hand pistol hip fire animation (han solo style)
- More player comment mod Talking about location when passing through the map
- more female idle animation (like catwoman idle from arkham series)
- modern punk style enemies outfit
- updating akimbo dual wield pistols to stretching player arms when aiming

SinarBaru-bpjx
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I appreciate all the work you put in to make these.
They're totally my favorite type of video. Even when I know every mod on the list, you tend to mention something about it I didn't know or why you do or don't like popular alternatives to similar mods.
Thanks again
🍻

SifuSonic
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Pro tip for Place Everywhere for keyboards with no numpad: If you're on PC with a smaller keyboard, it's probably a gaming keyboard. Remapping some macros or key combos to call Place Everywhere hotkeys is a lot easier than editing the Place Everywhere ini file to give you access to all the hotkeys.

davem
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I use this to 'retexture' pipe weapons :D "Redistribute Weapon Lists - Pipe guns removed". You won me over about the Ghouls and dogs. I'll also be trying out the photomode. Also I hadnt a clue you could resize things in Place Everywhere. Thanks for another fun video :)

skywise