Procedural Metal Materials (Blender Tutorial)

preview_player
Показать описание
In this Blender tutorial we will create these three Procedural Metal Materials.

⭐ Ultimate Procedural Material Pack:

🗃️ Purchase the project files and support the channel:

✅ Help Support the Channel:

● Timestamps:
0:00 Intro
2:50 Support the Channel
3:32 Oven Addon
4:11 Scene Setup
7:14 Smooth Metal
14:25 Brushed Chrome
19:48 Anisotropic Metal
28:29 Closing

🎶 Music Credits:
– Brasilian Skies · Epektase · stratega
– Provided by Lofi Girl
_________________________________________________________________________
🌐 My Website Links:
#ryankingart #blendertutorial #blender
Рекомендации по теме
Комментарии
Автор

*Purchase the project files and support the channel:*

RyanKingArt
Автор

This man literally helps us know the tiny things about blender we can't learn anywhere else. Thanks so much.

Davieille
Автор

As usual, thank you for all those tutorials❤

drg
Автор

Literally what i needed, thank you so much!

Ganoph_Y
Автор

Finally, a material I can use for my character’s katana!

joebuehrer
Автор

Ryan you are on fire lately! Well done with all these videos!

lethn
Автор

You are really good at coming up with new materials😊 Love that they are so natural\realistic like this one.

friendlyartc
Автор

Thanks for your time and effort making this vlog ATB🙌

ScotSpirit
Автор

I m waiting for this tutorial from many time thanks for making this

jagdishkeer
Автор

Thank you for all Ryan. I like all your tutorials. I have juste a question. Could you have the time to explain us the node Map Range. I can't find anything on it.

patbretelle
Автор

Nice tutorial as always. Can I make a tutorial suggestion? Could you make a tutorial on how to make a PLA plastic material in Blender, to get the effect of a 3d printed object? Would be helpful for some specific type of scenes.

KionLionGuardOfficial
Автор

Hey, I made the brushed metal material you showed. After making this and applying it on a cylinder with a sub D modifier it seems to have a mid section where the texture gets stretched and is only fixed once I decrease the scaling on the x axis, have any suggestions on how to fix this?

tjonesy
Автор

hello do your Ultimate "Blender Procedural Material Pack" go on sales during some fest?

serhiymedvedyev
Автор

How do I make that “painted metal” material, which “analogue audio rack units” have??

It’d very helpful if you could show us. Thank you

ipoponq
Автор

The last texture doesn't work. I have no idea what I am doing wrong, but on the lateral faces on each face, I have that circular pattern. The origins in at the very center of the mesh.

Prodo-ry
Автор

the last one didn't work for me, the spherical was not activated correctly, blender 4.2

HeeroYuy
Автор

Cooking pan modeling tutorial comes next

arifinaja
Автор

Hi, for some reason anisotropic doesn't seem to be making any effect. I tried to copy all nodes as yours. Cycles is turned on and I'm in Render preview. I'm seeing some of those cross shadows/highlights in the center, but it is not because of anisotropic. It doesn't make any difference for me.

fanatic
Автор

over the last three years you've lost a lot of weight and you look a lot more different are you okay? I'm worried

flipendernodesalexbakare-bbdg
Автор

love the vid tho, have you considered making a discord so we can chat

flipendernodesalexbakare-bbdg