Java 3D Game Development 48: Awesome Models!

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3D Opengl Game development log videos with commentary about my indie Java RPG game.

Thank you guys so much for all the help you're giving me! A list of all the people whose models/art appeared in this video are listed below. Thanks so much guys, you're all awesome!

Market Stall Models: Christopher Jubell
Battle Axe Model: Christopher Jubell
Battle Axe Texture & Icon: Itay Almog
Rocks: The Gaming Moose
Wooden Barrel: Rob
Wooden Bridge: Christopher Jubell
Water Well: Joko
Wooden Crate: Ricardo
Snowman: Rob
Sound FX: Josh "Shadow" Monson
Ancient Short Sword: Andrew Knowles
Ancient B.Axe: Jack Theakstone
Ancient Spear: marCOmics
Sickle & Trident: Richard Weug
Lesser Staff: Jacob Brewer
Ancient Short Bow: Code Magnet
Crossbow: Teddy C & Anonymous American
Ancient Spear: marCOmics

If you saw your content in the video and I forgot to credit you then please let me know! You deserve credit!

Music:
Kevin MacLeod - "Wallpaper"
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Glad to see my battle axe in the vid! Thanks! I'll be finishing some more of the ancient weapons tonight and over the weekend hopefully ;)

DemonicGaming
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Great video! Glad you showed the public some of our models!

- Richard Weug

majesteit
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This game is starting to look like a realy good game! Can't wait till the release

itay
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Great work everybody :) Also nice to se so many people helped out.

azlego
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Awesome! Glad a lot of people are pitching in. :)

ShaneRob
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This is just amazing! Can't wait for the realese :)

itayalmog
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Awesooome video! I will help with the icons!! So exciting! :)

Joern
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this game started to become very nice :-)

codemagnet
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So cool! I've been working on something too and it's been taking a while to complete. Almost done with it

TheComputadude
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will the characters in the game have faces?

Zharkan
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What software you used to make? This looks good! Cannot wait to play it!

MechanicsStudents
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So, this game, Are you going to be making quests for this game?

twin
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Awesome vid! I CAN'T wait for the release of the game :) I think I won't be able to stop playing it :D BTW: When is the new Game Tutorial commin'? :)

morskipaskenny
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Do you think it would be better to learn programming at university or at home
Because I know you went to uni, but if you could go back do you think you would go directly for the knowledge, or would you still go for the degree?

Itshabbovidz
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I have a question (as always) and just some encouraging words

Question:
I am under the impression for server/network code it is using multi-threading (constantly looking for packets and such), is this true? And, in what other cases would we use mutli-threading? Thanks if you can answer this, or anyone for that matter.

Words:
The graphics for this game are not special BUT, they actually are. I am so sick of seeing the same 3D graphics in every game now, it dilutes the art value of a game. I was afraid if so many different people contributed to this game the art style would be everywhere with no medium, surprisingly everything looks like it fits together. I know this is a HUGE work in progress, but even as of now it looks great.

This game looks so refreshing to the game world and good work to everyone on their contributions!

jasonjepson
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hey would you be interested in a horse model I'll be adding one in my game and I have no problem letting you use it as well its a nice way to travel that's not over powered

harleyracer
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Oh... I really wish I could also work on my game for full time like you (I'm coding something similar, check my channel [=), unfortunately I'm just a poor university student that get busy all the time orz. Your work just impressed me every week! These awesome models really make the game like a commercial one. You said you're working on the sever code, does that mean people here can explore the game world all together soon?

TCCTheDeveloper