The 6 most unbalanced gloves and how to BALANCE them! | Slap battles | Roblox

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Tags: #roblox #slapbattles #youtube #abilities #gloves
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I would like to give an honorable mention to tableflip. Ping pong but nearly impossible to react in time and sometimes players get caught on the table causing them to die with it

applegamer
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as a spoonful user, i feel like even with the cooldown at the start its pretty overpowered, especially when you use the tactic of flying to cannon island and shoot yourself out of the cannon and back. Honestly probably both the cooldowns can be lengthened to 10 seconds OR making the ability knockback worse would be a good fix. but im more interested in the cooldown change.

emissne
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Slicer (Maxed out) needed to be on this list since scythe Is somewhat dodgeable If you're keeping your distance while slicer Is just purely unavoidable from the broken hitbox that will slice you off the edge no matter what

Matoro_
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Counter of gloves called in that video:

Druid: Any ranged-glove(not including gloves who is ranged and cant fully pass the arena), speedrun, moon&spring, adios
Alchemist: Any ranged glove (to take alchemist down before he gets potions), Tableflip (can still take down when on potion)
Parry: Any glove what has attack what not count as a slap.
Extended: Any ranged glove (not including extended)
Psycho: Any ranged glove, any oneshot.
Scythe: Any ranged glove (not including extended, coil)

realunengine
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A good balance for scythe would be to make its ability go in a straight line and making the radius smaller. Or making the way of getting it WAY HARDER.

AverageCommentor-hrqu
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I completely agree with all of these. Amazing video! W youtuber 😁

jonahregev
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I think a glove that needs a nerf is also rojo, cuz the ball can literally oneshot EVERYWONE, but i think they can just lose the unvincible ability while u hold the ball because of the low hitbox

gianlucapollera
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Personally I THINK ALL OF THESE WOULD RUIN THE GLOVES. the entire point of scythe (which is my favorite glove in the game) is that its op but you have to work hard for it. I would hate to have another trap situation. Also, some of the gloves you mentioned arent even that good at all. Say for example druid, For me it's not that great Because it pushes people Forward By the time I get there I can't slap them and they're already not stunned anymore. I can still use their abilities when they're trapped in the vines. So I think it's already Balanced

yeet-dxvt
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Druid can easily be countered by default, literally the first glove you unlock

icecremmester
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i just watched the background clips, like based on the sound, at 1:26 he almost lost his cool in not being moved, but still slapping others.

emissne
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Disarm can be a really op glove if used right

Dondilams
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I have another solution for the scythe: instead of removing its grabbing feature, keep it. BUT make it that when scythe with player are in air near void, the player tps to ground instead of falling into the void.
Lets be real, scythe is only annoynintg for its insta killing and no chance to fight back ability

Rookson
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Fact about Scythe: Scythe’s ability can trigger Parry, Counter, Reverse, Elude, Ultra Instinct (still luck based), and Larry (enraged).

ThuyPhan-dyku
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Alchemist is perfectly balanced because as soon as you spawn in with it and summon the cauldron the entire server bands together to stop you from collecting the ingredients and making the potion

ImJustAChillGuy-pd
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I’d put extended in 2nd and psycho in 3rd or 4th, psycho is easy to counter if your good at the game, I remember battling 3 psycho’s and I won with extended some how, just predict where the psycho user is gonna land after flight and just jump the other direction, simple

IciousRBLX
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1:22 you think it’s op now? I remember when Druid had like a 4 second cooldown. it was so annoying 🤣

dynamorolleruser
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Once you see a scythe coming, theres no escaping it. (maybe?)

rdian
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gotta step in to say that while extended is overpowered, it's not without its downsides. because while using extended you can easily be countered by skilled default or speedrun users. and on top of that extended is only great for 1v1s which means if you find yourself being targeted by 2 or 3 people, you'll have a much harder time dominating a specific target while using it. so honestly I'd say extended doesn't need a nerf. but that might just be me 🤷‍♀️

marsh_sancreed
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Ice is a one shot glove, literally can dominate a whole server and to turn it onto a one shot just hit a person, then hit him again on mid air and thats it, u have a glove that is not hard to get and requires a lil skill to obliterate a whole server

Dazher
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The divebomb is a unbalance number one, because they has much knock when land and even strong than gods hand and its very difficult to survive, but when the scholp update its get nerf and itd got balance.

greencow