7 Most Mysterious Video Games

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Sometimes you come across a video game that makes you never want to come across it again. Today we’re looking at the 7 Most Mysterious Video Games.

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Games Featured -SPOILERS-
Bryce’s Movement Engine
Funny Pizza Land
a
Metal Gear Solid 3: Snake Eater
Garage Bad Dream Adventure
INFRA
Atacking Zegata

Clips and references

a

Fan art by Silly

Thumbnail art by Goiaba.

Special thanks to HajimeTheFool, ToAzalea, Dean Sinclair, TrashyAimer, Rahim Ali, Jakey, and P.A. for their contributions to this video.

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As someone named Bryce, Bryce's movement engine isn't a mystery. It's just how we experience everything

The_Dankus
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I find "a" the most interesting game on this list, it clearly was named a because it wants to stay hidden, and be that one horror game everyone hears about but no one can find due to its insanely simple name

megabyte
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"The Chase" with the teleporting Bryce and static is definitely a reference to that one Sonic creepypasta.

jessethecomet
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I love the idea of Funny Pizza land either being ahead of its time in how specifically bizarre it is, or having a ridiculous amount of effort put into looking way older than it is

guyofminimalimportance
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The bryce's mystery might have been an ee inspired by sonic.exe (which is a horror game) but the last bit was DEFINITELY NOT from anything sonic.exe related

zoltarservin
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I'm glad Garage is getting covered again. It's actually really surprising to see it come up, since it was practically lost media a few years ago. Now it's getting updates, translations, AND platform compatibility?

nexusomega
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In relation to Infra - There is another game released by Loiste Interactive called "Open Sewer" that involves the green infectious mushrooms in a significantly deeper capacity, and that might be related to Morko and Ugu as well.

DWHakubi
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I felt like I recognized that random flashing room in the Bryce game. It's from the Twilight Zone, the episode is called A Nice Place to Visit.
The summary is a criminal dies and goes to the afterlife, and he assumes he's in heaven, where's he's given everything he wants, but he starts to get bored, disinterested, and annoyed. So he asks the man that's there with him (the old guy) to send him to the other place, with the old guy responding by saying "You're in the other place"

Sir_Bone-Head
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Oh man, I love Infra. The main game has nothing to do with all the creepy ARG stuff (as far as I know): the creepy ARG is just the icing on the cake. I love exploring out-of-the-way places that were clearly more important at one time but now aren't maintained well and nature is slowly taking over. Infra is basically Out-of-the-way Places The Game.

KlausWulfenbach
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Hebrew is written from right to left, and there are some final forms of letters that are used when certain letters appear at the end of a word. Because of this you can tell that the creators of Attacking Zegeta did not know actual Hebrew and just used a translator to copy and paste. When this happens, the formatting of right to left on Hebrew CAN get messed up, leaving the entire stuff written from left to right, which looks awful if you actually know Hebrew – because everything is reversed.

ANYWAY,

The phrases (having to be read backwards), in no specific order, that I could read off of the clip in this video said:

"Messiah is God"

"savior"

"king"

"big" (or great)

"miraculous"

"the messiah"

"hero" (or strong/mighty in Ancient Hebrew)

"Lord of Lords"

"He/it is God"

"teacher"

"he's simple"

"modest"

"everything is glorious"

and "leader" (which funnily enough it CAN spell out "hell" if you read it the correct way, from right to left, but since everything else is reversed, and the correct final version of the letter wasn't used I'm assuming that's just a coincidence and the word they were aiming for was "leader").

Those are all the ones that came out in the clip in this video. If someone has a screenshot of all of them I could translate them since I know Hebrew.

Jon
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The CD destruction at first stressed me out but became oddly satisfying by the end there.

GameApologist
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I just gotta love the aesthetic of Funny Pizza Land, its so extremely 2000's, and definitely feels like something you'd see in your dreams. Even the random short music loops are accurate to in-dream music.

DaxMarko
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Surprised he Odd didn't bring up that the Bruce's Movement Engine segment was a clear reference to the infamous "Sonic.EXE" creepypasta.

GmNdWtchr
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I bought the Attacking Zegeta games years ago on the PS4 because of how cheap they were. I thought they would be easy platinum trophies. Hearing it's name years later in this video is oddly reassuring, I almost forgot these games existed let alone were this odd.

masqueradian
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Guy savage in Mgs3 was (Shuyo Murata) Kojima's protégé's work. He had wanted to make it into a full game. Konami found it to be too gratuitously violent (hence why it's in black and white and not on Nintendo) and were turning into new Konami so it never got released.

daviddavidson
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OMG Attacking Zegeta! I've been following the trophy hunting forums with people trying to find out what's going on behind that game for some years now. I hope this brings more attention to it.

aecesaje
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I love how Attacking Zegeta “looks” high budget but nobody can pass the fucking first level.

kaiser
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14:09 - There's a video called "Attacking Zegeta 2 - Gameplay (All Levels)".
The description says "Attacking Zegeta 2 rebuilt for PC from the original PlayStation files. Some added features include the ability to skip levels, spawn enemies, and activate a cheat exit* for each level for ease of exploration. Invincibility is also used, which can be found in the original PlayStation version by adding a keyboard to the console and pressing "i". The original game is not modified beyond these added features."

dcghoul
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Someday, the secret of Infra will be fully found, and when it does, I look forward to see it covered here.

silverflight
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I feel like the Snake Eater demo game is SUPER similar to the game The Suffering. The whole “demon police monsters” are reminiscent of the prison enemy creatures, and the whole turning into a rage monster thing is like the main character’s whole MO, too. Even the spiny attack he does is a move in that game. Idk about release dates or what studio worked on The Suffering, but I get those vibes.

kattyberg