Red Alert 2: [YR] Rynderack Project - Soviet Mission 3

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Rynderack Project R1
Soviet Mission 3 - Cold Pole
Difficulty: Challenging

This is a fan made Campaign created by Heli Heli is one of the most reputable mod creators in China’s RA2 community, hence the quality of the campaign is at a high level.

The campaign was released in Chinese only but thanks to "3652xxyy", the campaign has been translated to English to make it reachable to a broader audience.

English Version

License code: X0CKSQENYDFSAUNP

0:00 - First Try
5:10 - Second Try
15:14 - Third Try
30:00 - Attacking
45:00 - Attacking Main Base
56:00 - Final Exploration
1:02:25 - Outro
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#tgsacred #ra2yr #ra2

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3:25 wonder if the mission objective is broken like in RA2Sov08 - you could destroy the White House instead of capturing it and you'd still win.

4:40 I really ought to look into how this was done. But, judging from the cursor, like at 16:16, it looks like some of the original SuperWeapons were modified.
But AFAIK, it's not possible for multiple SWs to share an Action. Unless map-edits allow it while regular rules INI modding doesn't..?

48:37 like I once wrote: Kirovs and Slave Miners are the ultimate damage-sponges.

I'm disappointed there wasn't a cutscene like in RA2All04 where the nuke was used to blow up the city - why else would it be there and not a valid target?

regarding the non-fire in the outro: the game got messed up because of the reloads, somehow.
But IIRC that shouldn't happen because Primary and Secondary have different, separate counters so the Deso should be able to, if the respective reload-delay is low enough, to rapidly switch between RadCannon and RadEruption...

CnCDune
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Kudos for going through this hell. Was fun to watch as always.

I feel dividing your choppers to two at least 15 unit attack groups, sending one to the front and one to the south (where the constant Rhino and V3 came) would have made defending the attacks probably much easier, You lost a lot of time and defenses while moving all the choppers from one spot to an other... ;)
Even though i understand the more chopper more damage approach :D

Andras
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So far this mod really is what if Mental Omega level story and elements was combined with the vanilla game.

darkbrightnorth
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A trick to lure the Dominator: its effective range is a 3 by 3 grid, but the AI chooses to target a 5 by 5 grid where player's units are most concentrated. So, putting some cheap units (flak tracks for example) on the edge of a 5 by 5 grid, and a mind-control resistant unit (terror drone, miner, etc.) at the center of the grid, could lure the AI to waste the super weapon ability on controlling a terror drone :-)

porposeone
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I may be late to the party, but I am sure that I am not late to appreciate your gameplay and effort as a YouTuber!

neotimekeeper
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Great walktrough. Awesome to see all of this done by you.

_not_like_you_
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1:00:15: this is place is the same as in A12 in original campaign, starting area.

Vordikk
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Rynderack Project ❤️ waiting for your next upload tg 😊

derickloria
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this was fun to watch.
looked pretty difficult too.

DarkReaper
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58:00 did the iron courtain "heal" that apoc from the terror drone??

babulapiderazi
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Interesting how they expanded the Chrono Storm map and modified it for this mission.

trevynlane
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you should have put the clip from 32:30 as the outro clip bc when the bunker thingy got destroyed all the rank 3 conscripts got deleted by Rynderack xD amazing video and great thinking in some place :D

magnetron
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i see it was your lucky day xdddd happy thoughts man, happy thoughts

DeusEversor
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Mods today are becoming so awesome. Imagine people can create stories via Artificial Intellgent tools

Baxton_USA
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The difficulty of this one feels like Mental Omega level just without the stuff from Mental Omega like Wolfhounds and Hammers

TovarishTony
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you destroyd that beutifull church! bad general bad!

seltin
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after i finish the first soviet mission i get a text in chinese (the translation isnt working) and it the starts mission again

GHST-vfqz
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Seems the game would be much harder if that silo was active, but you already got so much chaos everytime without that silo active tho

echizien_
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I remember the mission from the original Ra2, the Red Revolution, only there are the troops of Yuri himself, not the Soviets, and I hoped that you would be joined by another artificial intelligence that was in the Red Revolution, but this did not happen.

SilentKrik
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im at mission 4 and i can load any save file the game crashes, but i can start a new campaign anyone experienced this?

iskesa