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SOLARIS ESSENTIALS | 00 Mech Project Intro
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After you download the project files, you will take the character - a mech - and an environment consisting of several mountain terrains, and learn how to set motion blur in LOPs, assign materials, add lights, add lens shader, how to do material variants, setting up rendering with TOPs, material BSDFs and much more in between. One more thing - we are rendering with Karma CPU. Let's get started!
SOLARIS ESSENTIALS | 00 Mech Project Intro
SOLARIS ESSENTIALS | 03 Assigning Materials
SOLARIS ESSENTIALS | 09 Packed Prims & LOPS
SOLARIS ESSENTIALS | 01 Scene Import into LOPS
SOLARIS ESSENTIALS | 17 MaterialX BSDFs
SOLARIS ESSENTIALS | 15 TOPs Rendering
SOLARIS ESSENTIALS | 14 SOP Modify & SOP Create
SOLARIS ESSENTIALS | 08 SOP Attributes & LOPS
SOLARIS ESSENTIALS | 02 Sublayering Animation
SOLARIS ESSENTIALS | 13 Light Linking & Editing
SOLARIS ESSENTIALS | 16 Motion Blur
SOLARIS ESSENTIALS | 12 Editing Material & Geometry Properties
SOLARIS ESSENTIALS | 11 Component Builder
SOLARIS ESSENTIALS | 05 Foreground Terrain Material
Solaris Material Variation
SOLARIS ESSENTIALS | 07 Rendering the Scene
SOLARIS ESSENTIALS | 04 Adding Lights & Render Settings
Houdini/Solaris ,Karma render test
Solaris Light Mixer
SOLARIS ESSENTIALS | 06 Atmosphere Material & Lens Shader
Getting Started with Solaris and Karma Renderer in Houdini: A Beginner's Guide
USD Basics with Houdini Solaris
Payloads - a Quick tip for Houdini Solaris
Mardini 2022 | Day 31 Solaris Material Variation - Quick Breakdown
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