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How To Create A Water Shader 2.0 // Godot 4 Tutorial
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In this Godot 4 shader tutorial, we're coding a basic realistic water shader using normal maps.
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0:00 - Introduction and Overview
0:17 - Scene Setup
0:34 - Creating the Shader Material Resource
0:51 - Setting Shader Type and Primary Color
1:04 - Using ALBEDO
1:22 - ROUGHNESS
1:42 - Adding the Wave Normal Maps
2:27 - Adding Wave Normal Movement
3:10 - Adding Fresnel
3:30 - Final Result
3:40 - Get the Source Files
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This series is part of my sponsored Godot shader tutorial videos where we'll create shaders step by step. I won't be skipping any steps in the process and everything will be sequential video to video.
Joining my Patreon in one of the 3 tiers will give you:
- access to the private Discord channel
- your name in the project README
- early access to tutorial videos
- power to vote on what mechanics get covered in future videos
- full access to the project source files to use in your own projects
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#godot #godotengine #shaders
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0:00 - Introduction and Overview
0:17 - Scene Setup
0:34 - Creating the Shader Material Resource
0:51 - Setting Shader Type and Primary Color
1:04 - Using ALBEDO
1:22 - ROUGHNESS
1:42 - Adding the Wave Normal Maps
2:27 - Adding Wave Normal Movement
3:10 - Adding Fresnel
3:30 - Final Result
3:40 - Get the Source Files
-----------------------------------------------------------------------------------
This series is part of my sponsored Godot shader tutorial videos where we'll create shaders step by step. I won't be skipping any steps in the process and everything will be sequential video to video.
Joining my Patreon in one of the 3 tiers will give you:
- access to the private Discord channel
- your name in the project README
- early access to tutorial videos
- power to vote on what mechanics get covered in future videos
- full access to the project source files to use in your own projects
-----------------------------------------------------------------------------------
#godot #godotengine #shaders
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