How to Fix Any Syntax Error in Unity (CS1003, CS1525, CS1026, etc)

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In this video we will be taking a look at how to fix any syntax error in Unity. A syntax error can look like a large number of error codes. Some examples:

error CS1003: Syntax error, ',' expected
error CS1525: Invalid expression term 'int'
error CS1026: ) expected
error CS1002: ; expected
error CS1513: } expected

We'll look at how to read the errors, fix them, and prevent them from happening. The important thing to know in order to fix any syntax error is how to read them first. The basic layout of a syntax error looks something like this:

In reading order, you start with the filepath and the scriptname. Then, the numbers in brackets indicate the line the syntax error occurs on and then the second number refers to the character count. The CS1002 (or whatever number) is a reference to the error code that the computer reads and references. And finally, ; expected is telling you, in human language, what the problem is.

Knowing what the error is is only half the battle. The next part is knowing the tricks in how to solve and fix that pesky syntax error.

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thank you so much i litterally almost had a breakdown and you saved me

minecraftbee
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Thank you, you solved my problems completely. Thank you. Keep going without stopping

hasson
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I thought my computer was broken but it turns out this happened thank you

NyxChill
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For some reason even if I do put a curly bracket it brings up 17 more errors

waffleknight
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im having a problem with my script, i have tried to fix it for maybe a week and i seem to have a missing ";" / (CS1002 compiler error) at 15, 9

using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class RandomSpawner : MonoBehaviour
{

[SerializeField]
private GameObject swarmerPrefab;
[SerializeField]
private float swarmerInterval = 3.5f;

private IEunemerator spawnEnemy(float interval, GameObject enemy)
{
yeild return new WaitforSeconds(interval);
GameObject newEnemy = Instantiate(enemy, new Vector3(Random.Range(-5, 5), Random.Range(-6, 6), 0), Quaternion.identity);
StartCoroutine(spawnEnemy(interval, enemy));
}

void Start()
{
StartCoroutine(spawnEnemy(swarmerInterval, swarmerPrefab));
}
}

Neon-nokv
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my man u a HERO i solved 51 diferent errors with one click turned out i had aded a extra j at the first line where it says using System.Collections; thx

Gg-cjvw
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ok i have another problem it says CS1022: Type or namespace definition, or end-of-file expected what does this mean

NyxChill
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bro i check all but in the program i have no error but in the unity still say its error?

mahamad
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does anyone know how to fix error CS0193: The * or -> operator must be applied to a pointer the line of code is like this rb.AddForce(-sidewaysForce, * Time.deltaTime, 0, 0); does anyone know how to fix this????

mn-ewdq
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hey, uh it says "error CS1031: type expected"
what do I do?

moloraider
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trying to fix CS1513: } expected but i already have one there.

III_Light
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hi i have the problem syntax error, ", " expected i know you eyplained it in this video but i cant find it help please if i double click it doesnt bring me no where

danielgindner
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Thx i finally can get trough and fix my errors :3

jeremynyberg
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I open the file, but there's no syntax errors.
WTF?!

Aleksey_Krotov
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I hope both sides of your pillow are in the temp. of your choosing

aguy
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how the fx the error"There are 2 audio listeners in the scene. Please ensure there is always exactly one audio listener in the scene."

volyli
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Frustrated!!! I am getting the "All computer errors have to be fixed before you enter playmode".
I this a scripting error?
Or a compiler error?
How do I find it and fix it?
Thanks, Don

donaldblattner
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i have PackageCache error, (CS0535)
please help

tofue
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Assets\playerlook.cs(14, 31): error CS1002: ; expected

mods-modern
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I keep fixing one error and then another occurs

hinesbutnobeanz