Intuitive Material Building with the UI Material Lab | Inside Unreal

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UI materials can be intimidating, especially for beginners and for artists who are used to different software and workflows. The UI Material Lab project is an extensive collection of Material Functions and techniques to help you learn UI Materials, expand your library and speed up your Material creation process. Join the livestream, download the free project (it launches same day as the show!) and follow along as Irene and Pavlo from the Fortnite UXUI team show how you can make your UI come to life by mixing and matching material functions creatively and intuitively, regardless of your level of expertise!

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This is an awesome introduction to UI - thanks a lot! Irene is a good explainer - i wish she did more courses like this

HlyFrggy
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I don't know how much you guys read YouTube comments, but out of every educational resource I've seen on this engine over the years: This one stands out.
Reason: The applications are limited in scope, but clearly defined. They are smaller and more modular than the typical demonstration, but this makes it much more effective in terms of teaching.
Summary: This type of demonstration is more educational, whereas tech demonstrations are impressive, but more of a "go dig into it on your own" kind of thing.

DawnBriarDev
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This is a gold mine of material !!! TYTYTYTY - makes me so happy to see this shared with everyone!!

LoganPinney
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This is so awesome to come out right now! I literally have been wracking my brain on what I should do for a UI for my project. This will be so handy! Epic is amazing!

commontimeproductions
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This is unbelievably useful even outside UI. By disecting the material functions we can replicate the math to do things like SDFs for like say for foliage tool as an example, driving blueprints.

Bravo

Xeroize
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Excellent work, excellent presentation.
Thank you Fortnite UI team and Irene.

f.xinglese
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Only see it now, but this is really great content, I think this is by far one of my favorite episode of Inside Unreal.
Also love how Irene is sharing it, she seems very passionate 😄

DjCtavia
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This project is so useful! Thank y'all for putting this resource and video out!

UndarkGaming
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Thank you for this! Feel like there's a distinct lack of decent Unreal UI tutorials, this is great.

stevenpick
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What I have learned about UNREAL over the past four years, is mind boggling projects, like this one, takes time, and a lot of patience. There are multiple layers, and skill challenges that takes months to learn. People get frustrated when, they can't instantly re-crate a map, with this level of detail. I still struggle with this, even now. THE water alone, takes time to get all the dynamic components to work, and get the ship to ride properly in the waves. IT requires a good knowledge how to tweak the Blue Print editors. THE landscape, and dynamic weather effects are secondary, and fairly easy to pull off. THE last part, is the character animations take place, and can be accomplished in several ways, including blue screening CGI characters. IN the end, when it's all dialed in; it's pure magic. THIS is excellent work. Thanks for the example.

marknickells
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Thank you so much for this! There's so much infromation on this video, along with the project itself. Super useful. On a side note, it is really a pleasure to have so intelligent, smart, and valuable female developers like you in the gaming industry. Also, to explain everything so well and comunicate in such a friendly and relaxed way. It's really important to have references like you, Irene. Thank you!!!

claudiacanadaluna
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Thanks for the UI Material Lab review! So many amazing functions!

marcfruchtman
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I am going to have SO much fun watching this!!

babyitsnatural
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what a great resource to create amazing UI materials and materials in general! loving it!!

Guilgd
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Awesome! Great job. I am loving the example project, thank you for that.

GamesByHyper
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Working on my first Project This is a amazing information!! Thank you for the Presentation, love it!!

wills
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Bravo Irene! this was so good, thank you

darkarps
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This is a really well done breakdown for materials.

KavanBahrami
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This is so useful.
I wish those material functions were included by default in engine.
Thank you for your work

Helgrind
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Pls make a fine selection of the best nodes from plugins like common UI or UI Particle System and make your own take. Also start building a more extensive noise library

carlosrivadulla