BROKEN OP Updated Wave of Light Weapon Build Guide in First Descendant

preview_player
Показать описание
BROKEN OP Updated Wave of Light Weapon Build Guide in First Descendant

The First Descendant is a free third-person cooperative action RPG shooter featuring high-quality graphics. Experience the fun of strategic boss fights through 4-player co-op and various unique characters, exciting gunplay, and looting. A variety of equipment is necessary for growth, and you can obtain them through clearing scenario missions within the game or in the World Missions where cooperation is crucial and battles with huge bosses.

The player becomes a Descendant in the game and is given a mission to fight against the invaders for the survival of humans and to protect the ‘Ingris continent’. The player can experience a spectacular story by growing stronger through various missions and stories to finally discover the Descendants' secret. You can also feel the First Descendant’s unique atmosphere through high-quality fields developed with Unreal Engine 5 and gain a new experience of reality and SF fantasy coexisting in one place.

#Drybear #TheFirstDescendent #TFD

Music by Epidemic Sound

-------------------------------------------------------------------
Stay up to date on what I'm doing!
Рекомендации по теме
Комментарии
Автор

The amount of testing and effort you put into these guides is truely appreciated ! TFD chad, thank you Sir !

DeepUnknown
Автор

how come real life fighter isnt used if its top of the list?

andyorritt
Автор

I really wish there were more visual elements to indicate when buffs were active on guns. The extremely small green squares don’t help at all. Especially when you have like 5+ active half the time haha.

KrsJin
Автор

Can you do king guard lance next please

lucasbishop
Автор

I find the default mag size of 12 is enough to fit in the 2s buff (I have it maxed copies) with fire rate up mod. Probably can work with purple fire rate mod if my ssystem can squeeze out more fps

kilua
Автор

So glad i found your channel again, i used to watch your propnight videos

fredcrewneck
Автор

i love the new reroll layout much easer to read and know what to look for now

joegoodge
Автор

Yo Drybear i think i just found a Glitch with this!!
If you reload for this gun's ability and then switch to a different gun halfway through the reload, the switched gun will have this gun's ability.
I did this with fallen hope and a bunch of the bullets were 100% critical with the giant circle effect.
I don't know if this is game breaking, but I assume you could do this with a gun that shoots extremely fast and get a crapload of criticals with it because of this

NY-Buddy
Автор

its amazing to me how people figure this stuff out.

somfplease
Автор

Yeah I just don't like the playstyle of it. Hard pass.

Gamja
Автор

well its gimicke but its anoying, honestly the game is cool but the devs are a bit in need for creativity

Shiirya
Автор

i like having reroll stats outside of the top 4 cuz i often will stop if i get one in 5th place. but will reroll if it's way off the list.

tim
Автор

Why don’t I see that dps number in the game?

p.m.
Автор

I'm hoping the new colossus has a similar Regenerative mechanic like Devourer. That alone would make me prefer this weapon instead for counter mechanics instead of those Firearm only DPS kings like EL, Greg's and now Executor.

JaxxedGaming
Автор

It might be a high dps weapon, but it feels awful to use. I hate this gun.

kylegeldmaker
Автор

i like wave of light for shooting purples in glutt, gregs is good for the blues cause is doesn't count as a enemy/no scope and legacy enzo for glutt himself. lots of ammo 3 different types. however when you use a scope weapon in glutt you are taking a chance cause you cant see him very well but gotta do what you gotta do. 👍

UwishUknew-fyqy
Автор

Man with this weapon buff i was asking for a mod that lowers weapon mag 😂. Great video.

blackauu
Автор

Tt for not putting your face on the screen on the weapon builds i really appreciate that!

mirahgirl
Автор

Why not add a weapon mod into the game that creates explosions upon defeating enemies, with a certain percentage chance? Yes, that will diminish the Thundercage's value, but it would make so many other weapons viable for the majority of content, especially when you take into consideration each weapons unique ability on top of that. I really want to see handcannons and siderams make be relevant one day too...

thecodmajority
Автор

Why not use Real Life Fighter over Dopaminergic Activate?

xwinters