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GDScript (and Programming!) for Beginners in Godot 3.2

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In this video for absolute beginners, I introduce the concepts of variables, functions, comments, operators, conditionals and types in GDScript for Godot 3.2.
These core concepts are the fundamental building blocks of every programming language, and once you have mastered these key programming for beginners concepts you will have built a solid foundation to continue your game development journey.
These core concepts are the fundamental building blocks of every programming language, and once you have mastered these key programming for beginners concepts you will have built a solid foundation to continue your game development journey.
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