Minecraft's New Horror Features are Already Here

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#knarfy #minecraft #snapshot
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If the Pale Garden is SUPPOSED to be a variant of the Dark Forest, then it should have a new type of white mushroom.

lasercraft
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List of VERY small changes that would make this update better:
- Fog in the pale garden biome
- Creaking do more damage, since they aren't much of a threat
- Creaking can be left or right facing, or at least ad some variation to the "assymetric" mob design they were going for
- Creaking eyes should stop glowing once they've been spotted to hide themselves better, maybe have them glow for a second longer to show the player where they are hiding before going dark.

Overall, pretty cool update though I wish it's expanded upon with bigger features (structure, new loot, etc)

venomsabre
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imo breaking the Creaking Heart _without_ Silk Touch should give you some kind of unique drop, which should be used to craft a Redstone block that can detect when the player looks at it (essentially the same mechanic they use for the Trial Spawners, which only activate when they are within your eye-line).

lasercraft
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During the Minecraft Live aftershow they mentioned that a group of Creakings is called a Crunch. Which I like. It might just be a joke but I'm sticking with it.

Scaryranger
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Pale Garden Ideas we NEED:
Destroying a Creaking Heart grants XP, as if killing a mob.

White Pumpkins

Fog

You fall through leaves like powdered snow to prevent cheesing

Creakings can climb to prevent cheesing

2 tall grass like pale moss blocks

Bushes

Wardens do not attack dormant creakings, as they are just wood, and not a trackable entity.

gianmarcoc
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I love the unique mechanic used to defeat the Creaking. It's not just a reversed Enderman. And I build with calcite often, and find myself wishing there were stairs and slabs variations. The pale wood is perfect for that!

Also, pair pale wood planks with red red nether bricks.

cmaej
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I feel like the pale oak doors and trapdoors feel and look like the kinda doors from horror movies youd see the slasher behind

masonthegrimreaper
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Creaking: we're here to kill you
Pale wood set: we're here to kill birch

memegumin
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I like the features the problem is that the creaking is just a weaker zombie, it does one heart of damage and is slower than the player so, you could just ignore it until it hits you, then you take probably 0 damage, you look at it for a second run a bit and done. The weeping angels and coildheads, from lethal company, only work because you cant just run or let it hit you it forces you to think, otherwise its just an irritating fly that you cant get rid of easily.

Ffbc
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2:15 when you crouch and say “big fan”, the pink part of your cap clips through your skin for a moment and makes it look like you have rosey cheeks.

It’s adorable

specs
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I personally would love to see extra features to this biome.

- fog
- a foliage variant similar to mushrooms
- Creaking eyes should periodically blink out to hide.
- Creaking should attack hostile mobs or very specific ones. It'll give them more use other than pranking.
- They should deal slightly more damage.
- Creaking Hearts should emit a light source pulsing like the warden's chest. It should be faint for ambience.

SunlessRune
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Knarfy, You said "they have a large spawn area". This is not actually correct. If you pay attention closely, They respawn where they were last at, which is yet another Unique feature as well

BlizzardOfTheArctics
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0:14 Creaking slides closer with mischievous intent

netherwarrior
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they should make it where you can make a trim or banner patter with the heart or have it be able to be used as a trim material like copper iron etc

zombiej
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Finally a white wood. This will work well with quartz.

GreenLockGuy
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The Creaking is the weeping angel of Minecraft

donotshadowbanmeiwillsue
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There’s a bunch of ways this could (and should) be improved upon, but one think I haven‘t seen mentioned is making the creaking faster. If you sprint, outrunning it is super easy, which diminishes the fear factor a lot. If it‘s faster than a sprinting player, maybe even a sprint-and-jumping player, it‘d be a lot scarier, since now you can‘t escape it and have to constantly be paranoid about watching your back.
Also they should make the eyes go dark when you‘re looking at the creaking, so it actually hides next to trees, or scatter random light sources around the pale garden, that resemble the eyes of the creaking

Niltenstein
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I think this is a great update for builders, but doesn't add much else. The creaking need better-damage and some way to control the hearts with redstone in my opinion. They could be great for minigames or base defense and direction control since you can only look in one direction at a time.

HeroAkii
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I think the Creaking Heart could probably be used as a pseudo daylight sensor (using an observer or comparator) and it could probably be used when daylight sensors can't be used, like underground.

thedarkdecidium
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IMPORTANT ⚠️
I just found this out but illagers are actually afraid and run away from the creeking. This got some lore in it.

Daily-PE
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