Hand Tracking (NO CONTROLLERS) | Unity VR Tutorial for Oculus Quest

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In this video I will teach you how to incorporate Hand Tracking (No Controllers needed) in your VR application/game in Unity for the Oculus Quest.

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Awesome! Great pacing and accurate information. No fluff, straight to the point. Keep it up.

pixelbi
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Why nobody is talking about you ?? ...awesomeness...❤❤❤❤
Thanks a lot for the video.

ajaygovinds
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Easy peasy, lemon squeezy, mac and cheese, thank you for making videos that are straightforward, yet complex :D

nishalllstm
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Awesome! I love this tutorial video! Thank you from Japan!

おすももすお
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This is the most understandable unity tutorial I've ever scene. Thank you!

onerimeuse
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This video was straight to the point! Love it!

A_walk_in_the_park
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Great stuff ... Easy to follow and an intuitive lesson ... Keep producing quality and this audience will grow ... // Gone through all the lessons .. Much appreciated!

AJ-qvrs
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Thank you, good tut, straight to the point and no fluff.. wood work keep it up. liked, subscribed.

pushkardey
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Awesome vid! Everything works with the new scripts except for the hand grab point now it's a hand grab pose and when picking the cube up it goes to the wrist. I wonder how to fix that issue.

davidandrade
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Awesome video, really. Great job good sir

FatRogSlim
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Good stuff here. I have only started VR dev and your video was very helpful.

discwd
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Very great Hand tracking tutorial .This tutorial is very useful to me, thank you for sharing.

qpchung
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Thanks for this! What version of Unity did you use for this vid? The Oculus Integration is deprecated but still works and all the new stuff causes console errors

thumbnasiuminc
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Thanks a lot! 👍 I have already done 11 projects on hand tracking in Unity and this is the only one that has worked, do you think there would be a way to make the hands physical?

Miquel_Angel_PB
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Really great tutorial. Thanks for your work!

Pawixior
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Great Tutorial. I have a question, Your hands enter into objects. How can you stop hands to enter into the cubes and spheres?

rahulkumarray
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Could you make a tutorial of using oculus hand tracking to climb?thank you

user-sv
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I have an issue when i move OculusInteraction or OVRCamera Rig, somewhere else in the scene, i cannot see hands anymore ! want to see hands in a moving spacesheep. but as i play, immediatly, hands disappear could you help ? Thanks

thierrybesnard
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Thak you, but It doesn't appear to me Hand Grap point script

antonolivaresjuanjose
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❗If someone is using URP and the color changing doesn't work, try this: at the Interactable Color Visual script (5:50) change the Color Shader Property Name from "_Color" to "_BaseColor". This should work.

dannydevlog