Godot Beginners | 04 Material and Resource Instances

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I HIGHLY recommend you check out the material documentation below, as there are a lot of things there I do not cover.

We're focusing on something non code related today, I thought it prudent to take a quick turn towards how materials and resources in general are created and exist within Godot, I apologize for the somewhat raspy voice, I have been sick for the better part of the last week, but I am on the upswing out of it, see you all next week for ray casting part two!

Material Docs:
Github:
Godot:
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Nice work. I wish I had seen this tutorial when I was starting out with Godot.
Just wanted to point out that your statement at 3:23 is false, though. In order to use the identical unsaved noise resource across several materials, you can simply select "Copy" and then "Paste" from the noise's drop-down menu. You're not required to save it as an actual resource file. Every copy of a sub-resource is linked to the same data block internally, until you explicitly tell that instance to become unique.

nitokoshiro
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Thank you very much for creating beginner tutorials.

DavidSulaberidze
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This was really informative and to the point, thanks! Also, all those built-in material tweaks are nuts! Love this overall workflow compared to other engines.

mattylase
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Thanks for tutorial! QUESTION: I'm importing a GLTF from blender that has 50+ cubes - I'd like to have them all import default with unique materials recursive. Is there anyway to bring them in with all unique materials? Otherwise, I'm clicking thru them all clicking make unique. thanks!

timarlow
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is there a way to mix two textures and use an alpha image as the factor?
like in blender

rikovladimir
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So. This is very interesting. I want to achieve a PSX look. So instead of having 20 different materials in my scene that all have duplicate shader code creating the PSX effect (vertex displacement and all that) I can make one PSX shader, and Instance It in every other material in my game? That sound very efficient!

mikecargioli
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Hi can you please share your world environment node settings

Pleasantnoob