Forest Tutorial - Quixel Megascans

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Crytek artist Joe Garth goes through the steps of creating a realistic forest scene using Megascans in CRYENGINE. This tutorial includes everything you need to know about importing Quixel Megascans assets, generating/sculpting a terrain, and building a realistically lit finished scene.

Timestamps:
01:20 Introduction To Megascans
01:38 Importing Megascans texture to CRYENGINE Terrain Texture.
22:00 Megascans Mesh to CRYENGINE
25:26 Setting up LODs
32:54 Megascans 3D Vegetation to CRYENGINE
46:28 Vegetation Editor
50:41 Generating terrain and sculpting
55:18 Painting terrain texture
1:11:42 Creating a scene
1:14:28 Scattering Rock Assemblies
1:15:13 Cinematic Composition
1:16:09 Scattering Foliage
1:17:41 Volumetric Cloud system
1:19:02 Before and After polishing pass
1:21:37 Snow decals on mountain tops
1:22:14 Terrain integration feature
1:22:53 Lighting and Environment Editor
1:23:22 Generating an Environment Probe
1:26:20 Post Processing FX
1:27:14 Colorgrading

Other CRYENGINE scenes from Joe:

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Wow, I didn't realise how powerful the terrain generation tool was in Cryengine. Very impressive!

oghllvp
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CryEngine is unbelievable! Other engines try to get close, but CryEngine makes it almost effortless.

joshb
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Yes! Slowly enough, clearly enough, focus to the point, high quality result ... awesome! Thanks you Joe and thank you thanks you thanks you crytek dev very much!!!

james
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You made nature in 1.5 hour wow 😍😍😍 so realistic and incredible beauty

ONESHOTYTGAMING
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Best tutorial I have ever seen, thank you Crytek and especially Joe Garth. Keep doing this kind of the great jobs, please.

feedbackex
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it's very realistic, good to see what CryEngine can achieve, please Crytek tutorials about vehicles are necessary

orozcoapaza
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Also noticed something: When you create a cryengine terrain layer material that has it's OWN Spec map (like any material from megascans) you have to set the spec value to 255 (pure white) so that cryengine uses the proper spec map provided by megascans.

prithvib
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Great tutorial Joe, extremely helpful and showing the real power of CryEngine. You should do more tutorials (at least if you like them haha) Keep it up!

xRevolutionart
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Been waiting for something like this. Thank you!!

prithvib
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Very useful level design tutorial especially for distance scene.

wangzhenkevin
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Crytek and Cryengine are styl the best of the all best for me and why? Becouse of Crysis triology ! Best game which i ever see⚠️❤

alexandrmelichar
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Thanks very much Cryengine and joe garth

faisalmd
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Thank you Joe! I was a bit under the impression that for 5.4 there won't be a need to highpass textures anymore.

AndreiGhenoiu
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Very good tutorial! Thank. 👍👌💖
Very high quality engine. Lighting is very realistic!

TrinityMysteriousSystem
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Mind Blowing
Thank Very Much For A lovely
Waiting For New Version 5.4

nabinkadel
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That's amazing, thank you so much, I hope there is more like this! this is the best tutorial so far!

lagfx
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Thank you very much, helped me a lot with the new features :)

Gaming_Assassin_
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isn't this guy from futurepoly YouTube channel .. cause he is the only guy who can make amazing tutorials for cryengine

ghamay
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What is best of megascans and textures.com? I see megascans has 8k and textures has up to 16k

MrZyprez
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This is incredibly helpful thank you! However is there any way to bypass Photoshop? Its very time consuming to have to convert and change every single thing you create or download.

westleylehman