Making of American Gods with Megascans

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Learn how Toronto based design and animation studio Tendril worked with Megascans to create the Nunyunnini introduction sequence in episode 5 - Lemon Scented You - of Starz original TV series American Gods. In this tutorial, 3D artist Christian Hecht, will give an overview of how Megascans was used to create the forest environment in this episode.

Read more about the work here

For more info on Tendril

Additional work in this sequence by Artist Lorne Kwechansky

For more on Megascans
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Dude, this is so insane! This world needs more talented coders like you!

fran
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hi, I'm from Egypt I would to say thank you very much for learning us create games good luck my friend

oldemail
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Hope you guy's will give a little attention to the Quixel suite since you only seem to push megascans nowadays!

petertremblay
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Quixel 2.3.2 1080p monitor resolution does not open 3DO, help !!

allenchen
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How do you do the timelapse part, thats is insane!!!

maurix
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Can't believe that this is done in Maya :) how did you create the proxy previews, the blobby trees?

dubtube
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Anybody know how to use unreal, unity or one of these game engines or game developing, programming etc etc to find out how many years it takes to get independent(Liberation from slavery or restraint or from the power of another) ASAP from general unfreedom, demon unfreedom to be precise? Please Thanks.... know they have the answer to one of these Male/Female/Living being interacting communicating game engines and video game creator programming softwares....

Shenku
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I remember when pacman came out. Its came a long way.

joeramsey