How to animate a character with Mixamo for Unity - (Tutorial) by #SyntyStudios

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Animate a character with Mixamo
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#Mixamo #unity3D

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It would be nice if you went over the best ways to implement equipment. Like characters holding guns and swords and shields and so on. I can get animations for them in Mixamo but how do I set it up to work properly?

StefanLopuszanski
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If you want to do this with a pack

After finalizing this tutorial you have to select all the animations that you have imported into unity, select “humanoid” in animation type, inside rig section, of this animations and change the avatar definition to “copy from another avatar”. After that, select the avatar inside of the GameObject that you have been modifying, in my case, Mixamo_POLYGON_Guy_Naked, both avatar and game objects have the same name, and droop it to the source box.

I hope I had help you

randomgameplayer
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If you bought, say, the Polygon City pack on the Unity Asset Store, I find it easier just to upload the "FixedCharacterModels" fbx you get in the package to Mixamo. Then, after downloading your animation, switch it to a Humanoid rig and tell it to use the Avatar from that fbx you uploaded before. No need to download the files from Dropbox, and no fiddling with rig assignments necessary. I had to change "Root Transform Rotation" in the Animation settings to "Original" to prevent root motion driving my character off at an angle.

DavidAddis
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Game development is more difficult than I thought.

Alex-tnpv
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I don't know sh*t about game development n stuff like that but i frickin love everything you guys make

korterkaks
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Amazing! This is exactly what I was looking for

TheKiwiCoder
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Mixamo won't let me upload your character

jimthehermit
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I'd love to see a guide about light and post-processing in unity! Your scenes always look so great!

videogamedunkey
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Jesus, thanks i had a LOT of problems trying to anime your assets. Thanks so much :)

PhantomWolf
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Thank you so much for taking the time to create this tutorial, love the assets!

chrisfehnftw
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Can you guys do a tutorial for Unreal Engine please?

benarmstrong
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thanks for the tutorial! Can you make a tutorial about setting up lighting in Unity next, please?

odysseus
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I simply adore all your Polygon asset packs, the amount of stuff you seem to cram into them is epic, i see most of your packs and my mind just wanders with possibilities lol. Please keep the packs coming.

DJLKM
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I can not see anything. Zoom in needed areas. Not everyone has half-wall monitors!

Stoned-Android-Studio
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I dont't use unity but tutorials are great! 🔥
Hopefully some unreal engine tutorials will come 😁✌️

Netroxy
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Hi there....Thanks for this useful tutorial, it helped me a lot
Would you make a tutorial on how to set Mixamo firing animations with your weapons and characters??? That would be awsome <3

asc_arash
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it does not work, fingers are missing in mixamo

ghostzone
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Is there a script to automate those steps after importing the downloaded character from mixamo? its tiring to all this for every animation

LostStylus
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Thank you so much, i've been working on the enemy animations for my game for over a month now and i was facing a little problem(my animation type was set on generic instead of Humanoid and your video helped me fix it). Thank you once more.

hozamc.ferdinand
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I think the pirate polygonal characters need fixing, as I tried this with them, and the animations did not work properly, had them walking around with their hands in the air.

Filharvey