How to Use Plasticity to Create Car Rims for Beginners

preview_player
Показать описание
This video is a tutorial on how to create 2 separate rims using Plasticity 1.30. This covers how using image maps in this process makes it easier to get cool looking rims. This also shows tools within Plasticity to make this all possible. This was rendered in Blender 3.62 using different shader plugins such as Hardops, Sanctus, Material Works from Blender Bros. Please communicate if you have any questions.
Links for images:
Other Links:
Рекомендации по теме
Комментарии
Автор

if you will keep this up, im sure you'll gain even more subs, ive been loving your tutorials since i found this channel, you've provided us some of the most in depth and most essential tutorials for plasticity thus far so please keep it up and thank you for all the tutorials

txlec
Автор

amazing, keep the long detailed plasticity tutorials coming please ❤❤

mohameddawood
Автор

nice tutorial! (but i honestly cant stop thinking "half of the cutouts dont have the same size an curvature in the picture and its one of the main design features" no offense ;).... just an insomnious 3d geek watching your videos ;)

herbmovekirk