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Why does no one play the Fire and Ice hands anymore?

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Back in 2014 the fire and ice hand cards came out (Fire Hand, Ice Hand), which have the effects that when either of them is destroyed, they get to destroy one card on the field and then special summon the other one from the deck. With fire hand destroying monsters, and Ice hand destroying spell or trap cards. And neither of their floating effects were once per turn, so if you summoned a fire hand and then crashed it into your opponent's monsters, you could pretty easily pick apart your opponents board for a single normal summon, and they were incredibly powerful and useful during this era of the game. However, they see absolutely zero competitive play nowadays. So why does nobody play the fire and ice hand cards anymore? Well, the game has kind of evolved to the point, where if you need to normal summon a monster from your hand to get an engine online, it's considered to slow. The Spright cards all special summon from the hand, as do the Kashtira, and the Tearlaments cards special summon by sending cards to the graveyard. Basically if a card can't special summon itself from your hand, deck or GY, then it needs extra resources to get it out on the field, and if you're expending extra resources to get a card out from your hand or deck, it better be game winningly powerful like Archlord Kristya. Plus most engines can pick apart your opponents board anyway without requiring fire and ice hand, which was not the norm back in the day.
editing by @ParfaitOperationalGuidebook
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#yugioh #shorts
editing by @ParfaitOperationalGuidebook
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#yugioh #shorts
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