Pathfinder (2e): Basics of Archetypes

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The basics of Archetypes in Pathfinder 2nd Edition!

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00:00 Introduction
00:06 Archetypes
01:50 Dedication Feats
03:27 Class Archetype
04:56 Multiclass Archetypes
06:10 Spellcasting Archetypes
08:43 TL;DR (Summary)

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Want to help support the channel?
Get you name listed at the end of my videos by joining my Patreon :

Thank me with a cup of coffee!

HowItsPlayed
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I remember being very confused about archetypes when I started creating my first PF2e characters, but your explanation makes it very clear. I'll definitely look up your other videos

YurievOlmos
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Fantastic video, man! Great job explaining the difference between class and skill archetype feats!

Nonats
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Me, getting into PF2e: "Huh, the lack of multiclassing must mean there will be few build possibilities"
Me, after reading through archetypes: "Nevermind."

TheBlrp
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Always clear and concise. I am well versed in PF2 but still love these videos as they seem to hit the important edge cases too! Thank you.

JWLuiza
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was sad at first when i saw that bloodrager wasn't a class anymore, am happy that u can basically just multiclass into a sorcerer as a barbarian to basically do the same thing

yari
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You are an invaluable resource and it is generous of you to produce and publish the content that you do. I'm learning so much!

danepatterson
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Ah man I'm so glad I found this channel.

TheUnluckyEverydude
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Well done! Much needed help distinguishing the differences. I know I'll need to rewatch this at least once when my group takes the plunge.

Frisbeehat
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Thank you for your clarity and conciseness. You bring together all the rules from different pages and make them understandable.

yuyltmq
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Can't say enough good things about your PF2E series. Thank you so much for these fantastic videos!

hexplorerapp
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Bloody amazing video. I really really appreciate the clarity and the page number at the bottom. Great visual presentation too, just a fantastic video.

sems
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Since 1st Ed I have loved multiclassing to make interesting character builds. Archtypes are like Christmas every time I go to design a character build :D
Although, a warning to anyone wanting to design a Multiclassing character levels ahead: Be vary careful which class you make as your Class, and which one your dip into with the Dedication as you will not get a majority of the non-class feat features of the multiclass, and in the cases you do, it's very much weaker than the actual class's feature (eg: Rogue's Sneak attack, or Monk's Incredible Movement )

davidedwards
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After seeing all the cool new archetypes I thought to myself: Now its time to watch this video

coolboy
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The formatting of this video was very helpful, especially the summary at the end!

Sanguivore
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Very well explained, super helpful, thanks!

Oleg-dpfh
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Great video and very nice and clear explanations.
I'm afraid, though, that there seems to me to be a misunderstanding of the rules when it comes to the choice of feats once you've chosen an Archetype.
From Advanced Player's Guide page 149 (chapter 3: Archetype): "*Applying an archetype requires you to select archetype feats instead of
class feats*." The text the goes on to explain how you do that, and the whole thing might become a little unclear a few lines down when it says that "*Once you have the dedication feat, you can select any feat from that archetype in place of a class feat as long as you meet its prerequisites."* Some might take that as telling us, that we CAN select Class feats INSTEAD of Archetype feats - others might interpret it to tell us that we can choose WHICH Archetype feat we want IN PLACE of the Class feat we would take if we did not have an Archetype.
Further down on the page, under the heading "Additional feats", it says that: "*Some archetypes allow other feats beyond those in their entry. These are
typically class feats, (...)*". Why would it specifically say that, if we could already freely choose between Class feats and Archetype feats?
All this, to me, states that the game developers meant for players to be "forced" to stay with an Archetype and its feats (until we might take a new dedication feat)
In any case, I think the line "*Applying an archetype requires you to select archetype feats instead of class feats*" makes it pretty clear.
I don't like it, and I wish it DID work the other way, but - unfortunately - though the text CAN be a bit murky, it seems that this is the way they made the rules.

Elnis
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Really well explained, as usual.
Thanks!

correpepor
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This is a great breakdown, very helpful, thank you.

ReaperOfTheLost
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This actually helps since I want to homebrew archetypes

darkshadowsaver