Custom entities without mods! Animated Java Tutorial for Minecraft Java

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OUTDATED TUTORIAL! A decent amount things have changed since this was made!
That's about it! hopefully it helps you guys!

will try to answer questions in comments, and if not, my discord server.

BIG INFO
Forgot to say this, but AJ 1.0 has changed a few things. This includes the summoning command:
if you want the normal behaviour, you can add " {args:{}}" at the end so "/function animated_java/()/summon {args:{}}"

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I work with the guy who made this :) nice video!

advmb_rp
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Forgot to say this, but AJ 1.0 has changed a few things. This includes the summoning command:
if you want the normal behaviour, you can add " {args:{}}" at the end so "/function animated_java/()/summon {args:{}}"

Stevelocks
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can you please make a tutorial to make the model an actual mob in the game? like make it walk around or attack the player or things like that? ty

GFXD
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bless the gods that i found this amazing tool, now i can make my custom entitiies.... i feel unstopable xdddd

TheGamerSkull
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Animated Java is better used to animate and export OBJs of these models (or OBJ sequences with plugins). OBJMC is better at handling these models in-game.

jatzylap
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When I exported the model and the texture it loaded and it worked well. However when I closed minecraft and blockbench and re-opened minecraft, the texture wouldn't be loaded, it was just that purple and black texture. Does anybody know why is this happening?

Itssimpletorelax
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im in 1.21 and the model shows up but the textures don't

natepotate
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Cool vid, I have a question though. Does the resource pack need to be made past the assets folder and pack.mcmeta or does animated java fill that in?

Minecraftingcam
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when I play an animation it just goes to the first frame and doesn't play, but the next frame command can work for me.

Yesilysal
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we want new tutorial on how to make a boss like the end dragon like how to show health bar nad how to make the boss shots fire ball

venomx
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pls help : variant cannot be a empty string, animation cannot be a empty string

ScWardex
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when i try to load the resource pack it says "Resource reload failed" please help!!!

DinosauronTheCool
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hey for some reason when i press export the frame mcfunction files are empty?

CardboardPersonGuy
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So if i want to just use vanilla displays without a texture pack but still have them animated, can i also just do that? Or could i just individually change the summon commands to be the displays i want? Or is there another program or website to do that

vigigy
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for some reasons, export works fine, installing datapack works fine, I see it in datapack list, but functions apparently don't exist (I'm in 1.20.2)

Cleocyde
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The model is just white dye for me even though I made a texture pack. Any idea on how to fix?

chaozbtw
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Hey man, the tutorial is awesome, the textures work fine. but for some reason when i try to summon using the function commands it doesnt work on its own, and it says "Failed to instantiate function animated_java...summon: missing arguments to function animated_java..." unless i type out one of the variants of the project after the summon function, and those cant run any animations.i also noticed that im using a different version of the blockbench plugin, though i still managed to make it partially work in minecraft, so maybe it has to do something with that? Could you help me out? Thanks

mckovach
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Anyone can help me, even after doing all this I can't even use this feature. When I write /function... (and I have nothing, no function).

mgracz
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If I make the base entity something with AI like a zombie or husk instead of a marker or armor stand, will it have AI too and walk around?

isnotinthealphabet
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at me the locater confi isnt show, idk why

KranoHanno
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