Let's Build: Zelda Ancient Sword - Part 2: Sculpting in 3d Coat

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First up in this game modelling series is the Ancient Short Sword from Zelda Breath of the Wild. In this video we'll be doing all the sculpting in 3d coat and realising just how many mistakes I made in the guide image. Oh well, it's all good.

Next part: Retopology in 3d coat

● Music by Francis Preve

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Great 3DCoat starter! Still viable 2023.

musease
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Shobily-dobily...! Awesome tuts and quite insightful. Thanks a million :).

manacards
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chubady wobady dubady ! I watched the whole thing, great stuff :)

MIXTraining
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Glad I found your channel. I’m on the fence about buying 3D coat for game art. I’ll watch this series to get a sense of the workflow and that would help me decide. Do you have an affiliate link? If I buy it I want you to benefit from it because this and the borderlands series will be the reason I do

DevGods
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Awesome - stupidity duperty wuperty ;) Keep up the great work, loving the 3dcoat tutorials.

kurock
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Is there any specific advantage for you, using high resolution voxels on smaller scale model instead of using surface mode?

TheMacDeth
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sorry i am 3d coat beginner, 13:38 i wantI to rotate it, but the center point seems to run away, even though I have reset axis, Is there any side I didn’t notice?thx

zn