ASPHALT LEGENDS UNITE - ONE WEEK LATER

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Music: (in order of appearance)
Distance Soundtrack

Recording info: ⤵️
Devices: Custom Hackintosh, iPhone 12 Pro Max, LG G8X, LUMIX S5II
Recorder: ScreenFlow 9 / QuickTime
Editing Program: ScreenFlow 9 / Adobe Premiere Pro

Still here in the description? ( ͡° ͜ʖ ͡°)

#asphalt9 #A9creator
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Whoever designed this track needs to play and understand asphalt for once.

Amogh
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The devs just didn't have the humility to be guided by experienced players that love asphalt, about ALL ASPECTS of the

Hibou
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So a few things.... To begin, I am a fairly strong player who has been around since a year after launch and I do have some things to mention. To begin - Singapore does need some rework, however after my very few experiences playing in Singapore I noticed that you can almost wallride every turn, and it is way faster. And it also neatly lines you up with some barrels. MP is nice; however I don't like getting to pick whatever car I want in silver, gold, etc. I preferred where it was extremely open like in A9. I don't mind the new grind, however too players with few cars, grinding up the ladder just isn't possible. Especially if you are a beginner with just a Speedtail, or a Lykan. Using the same car, watching the ads to refuel (if you have any) and playing the races isn't fast enough anymore. The cop mode is cool but needs some reworking. Cops will fall behind, they are generally slower, as the nitro doesn't allow for practically anything. On shorter maps, I was even able to lap the cops, and that was kinda funny, but embarrassing at the same time. Career events, everything else is good. Even the DS looks ok, as the Enzo and the Essenzia have been around for a while. Performance on PC really needs to be reworked. I think there should be a setting to turn off the cool lighting for us PC players that are on regular laptops, rather than a tower, etc.

The biggest concern is that players are quitting left and right for so many reasons. And they are good and bad/new and old players alike. Even I have gone into 'retirement' as I have no desire to play on iphone, since my laptop cant run the game well enough for me to perform at the Pro Elites level anymore. Hopefully ALU gets the problems solved that the community sees, and also gives good compensation to those who need it. I hate to see a game die just because they wanted better graphics, that in exchange made the game unplayable to most of the playerbase.

Happy playing to all! Enjoy ALU - not mad at all, just wanted to share a few things. That would grow the communities trust in GL and their future descisions.

epsilonfilms
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When you win an epic or blueprint it’s hard to distinguish between them, they almost look the same. The epics should be coloured gold

DukeOfVirkie
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05:58 About custom graphics, yeah. They (Barcel team) still didn't implement it unlike Kharkiv do it like in A9 Chinese version. I wonder why they don't because they only focus on device specs but not archs.

I'm still playing C9 more than ALU. I still stream C9 btw and occasionally talk about both versions so.

asphaltstorm
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Totally agree with you about the need of graphic settings on iOS. About the MP1 knockdowns, I don’t think they should be removed but rather changed a bit! Maybe make the respawning faster? Something like that! As of the Singapore track I do agree with you about the ramps and the drifting corners, however I would call it a disappointment!

erotech
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As a team captain the worst part of the game is communication with the team that are not part of our Telegram group, the old chat was rubbish, i thought it was going to be improved, sadly it was made way worse, organising clash is going to be a nightmare. I hope it's something the devs are working on.

marcuscopley
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I absolutely agree with your thoughts on Knockdowns in MP

nickshepley
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Forgot to mention the random crashes causing instant losses in mp too

mayo
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Liked the video but that’s just the tip of the iceberg of problems with this update

bryanlee
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iPhone 12 Pro here performance wise my game doesn’t go below 55 fps minimum, even on the Singapore track. I always enable low power mode when playing.

Note: my battery health is fairly good condition considering purchase right from launch (86% battery health/capacity)

Okay
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With this level of optimization there's no wonder the swich version was delayed

AXEL-
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I really hope they fix everything before it’s too late. I wanted to be able to play this game for another 5-7 years

nickshepley
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I just don’t want ghost and ghost slipstream to go away

AsphaltSpeedvrooms
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There’s also a diabolical ramp problem in Norway track. You know the one.

nickshepley
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Very well put together video and yes I agree with all your points but hopefully in time all will get put right and in future any new tracks should go back to racing and not a light fantastic road to no where 👍🇬🇧

andyhawkins
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Jesko absolut is a disaster at least at 1 star. Its acceleration is OP when drifting on a straight line or on a wallride, but it isn't enough to compensate for its lack of floaty capabilities. But I'm sure its behavior will be changed in the future like what happened to Devel

famingo
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Does anybody else notice that window tint color is non-existent? No matter what color you set, it stays the same. Unless it's just my zfold 5

ashebennett
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bro the thing is good thanks for your observations

projectkiamumbi
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Overall except for the knockdown problems I've been enjoying my time too. I like the co-op mode as it's a good way to get away from the basic racing I've been used to. Plus I think the league system in the long run is going to be a great move. Yes, you might move down some subdivisions but in general it's a much more of a fun grind and it's really rewarding except the card packs that need a bit of an upgrade but one of the biggest problems I'm having on Android is that the graphics are nuclear Garbage normal settings actually looks terrible. I had to turn up my graphics for the best experience and that causes my phone to lag when I close the game

superstuntman