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'Tactical' - Video Game Jazz Map Theme (Original Song)

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Choose your units, plan your strategy, and complete the level in the least number of turns possible for maximum reward!
I'm back! Feels good to be making videos again. I've got a whole separate video on my second channel reflecting about my time off, so I'll spare you an explanation of why I took time off and what I learned, and instead get into talking about my new project!
As previously mentioned, this original album I'm working on is going to be comprised of music based on video game music archetypes, and I happened to choose a map theme for this first tune! I imagined this being a tune that would underscore a strategy game like Fire Emblem, Advance Wars, and Final Fantasy Tactics. In retrospect, this ended up sounding a lot like a few different Fire Emblem tunes I love... but I guess that's just my influences shining through! The mood I was going for here was one of forward motion, but at a walking pace, not a running pace. Since tactical games progress on a unit-by-unit basis, and the actions are rather methodical, I thought it'd be best to give the music a constant medium tempo, to give the player a nice backdrop to think over. Plus, I think the chill vibes that this song and orchestration have are well suited for having the player think things through!
I'm using a couple of new instruments in this composition: the rainstick and djembe! I picked up this rainstick a while ago (it's in my name, I mean, how could I not?), but struggled to find a place to use it in a song. I decided to incorporate it into this song to add to the "earthiness" of the texture. While the rainstick does imitate water, I think the sound of the beads inside the instrument are a really organic and earthy sound... and paired with the djembe, I think they add a lot of cool texture. It makes me think of the feeling you get when you run your fingers over a really old, dusty, dirty map, which totally makes sense for this style of writing, at least for me!
I've also got to mention that little animation I put together at the beginning of the video! I've been wanting to learn After Effects for a while, and I thought this project would be a cool opportunity to try out some of its functions! I'm hoping to create short little animations like this for future videos to provide some context as to what scene / type of tune I'm trying to write. I had fun using Azgaar's Fantasy Map Generator and adding some graphical elements of my own to create a grid system like something you'd see in a tactics game. I have played around with AE a bit before, but this was a really fun way to learn some new tools, or... tactics!
Hope you enjoy this! Writing these descriptions out is something I always look forward to, and I've found that especially for original compositions, writing out a little synopsis like this helps me reflect on my compositional choices and better understand my own process better, so it's a win win! See you in the next one :)
♫ "Tactical" composed by insaneintherainmusic (Carlos Eiene)
SOCIAL MEDIA:
I'm back! Feels good to be making videos again. I've got a whole separate video on my second channel reflecting about my time off, so I'll spare you an explanation of why I took time off and what I learned, and instead get into talking about my new project!
As previously mentioned, this original album I'm working on is going to be comprised of music based on video game music archetypes, and I happened to choose a map theme for this first tune! I imagined this being a tune that would underscore a strategy game like Fire Emblem, Advance Wars, and Final Fantasy Tactics. In retrospect, this ended up sounding a lot like a few different Fire Emblem tunes I love... but I guess that's just my influences shining through! The mood I was going for here was one of forward motion, but at a walking pace, not a running pace. Since tactical games progress on a unit-by-unit basis, and the actions are rather methodical, I thought it'd be best to give the music a constant medium tempo, to give the player a nice backdrop to think over. Plus, I think the chill vibes that this song and orchestration have are well suited for having the player think things through!
I'm using a couple of new instruments in this composition: the rainstick and djembe! I picked up this rainstick a while ago (it's in my name, I mean, how could I not?), but struggled to find a place to use it in a song. I decided to incorporate it into this song to add to the "earthiness" of the texture. While the rainstick does imitate water, I think the sound of the beads inside the instrument are a really organic and earthy sound... and paired with the djembe, I think they add a lot of cool texture. It makes me think of the feeling you get when you run your fingers over a really old, dusty, dirty map, which totally makes sense for this style of writing, at least for me!
I've also got to mention that little animation I put together at the beginning of the video! I've been wanting to learn After Effects for a while, and I thought this project would be a cool opportunity to try out some of its functions! I'm hoping to create short little animations like this for future videos to provide some context as to what scene / type of tune I'm trying to write. I had fun using Azgaar's Fantasy Map Generator and adding some graphical elements of my own to create a grid system like something you'd see in a tactics game. I have played around with AE a bit before, but this was a really fun way to learn some new tools, or... tactics!
Hope you enjoy this! Writing these descriptions out is something I always look forward to, and I've found that especially for original compositions, writing out a little synopsis like this helps me reflect on my compositional choices and better understand my own process better, so it's a win win! See you in the next one :)
♫ "Tactical" composed by insaneintherainmusic (Carlos Eiene)
SOCIAL MEDIA:
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