The Secrets To Duo Slooping (ALWAYS WIN)

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In this video I will be talking about all the secrets to duo slooping and how YOU can win all your games! I will be doing a full breakdown of how to be a perfect sloop helm and cannoneer.

0:00 Intro
0:36 HELM: Intro
1:15 HELM: Priorities
3:24 HELM: Communication
4:48 HELM: Loadout
5:08 HELM: Fight Intro
6:33 HELM: Winning Positions
8:02 HELM: Neutral Positions
9:19 HELM: Losing Positions
13:37 CANNONEER: Intro
13:58 CANNONEER: Priorities
14:25 CANNONEER: Communication
15:15 CANNONEER: Loadout
15:34 CANNONEER: Fight Intro
16:25 CANNONEER: Winning Positions
17:13 CANNONEER: Neutral Positions
18:04 CANNONEER: Losing Positions
19:06 Like & Subscribe!
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What role do you guys enjoy, and what was your favorite tip? 👇🏼

Chor-SeaOfThieves
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to those whose sloop partner constantly boards at the wrong times without warning, I feel you.

beansandproblems
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Helm: many different jobs and extremely important things to do during combat to ensure success
Cannon: shoot bad guy

TheSlySiren
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I have enough experience where this stuff just comes naturally to me but this is a reminder of just how much stuff is actually going on during a battle

thecoolaxolotlnova
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There aren’t many people that do good videos of pvp tips and most of the time they just say usless thing. This video is really well done, great job mate

simoneranieri
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dude i watched this video and immediately dropped a 4 sink streak, best of my career

chrisblack
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Insane guide. Everything was covered down to the last detail. Beautifully done. Only thing I'd say is on the main cannon part once you're in the neutral / winning position is to target their wheel and break it so that their helm can't keep angle. But you pretty much covered this when you said: **Once you break their mast shoot the helm raising the sail** Absolutely wonderfully made.

kaijoi
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Reminder to thank your local helm main. It's a thankless job, no one wants to do it, and when something goes wrong it's somehow always his fault.

Ramsaur
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My brain hurts, great video, literally all the information you need to dominate

SnDMajjora
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One other reason why you should turn right at the start of a hourglass fight: on a sloop, the mast falls on the right side, which could block your aim while cannoning on the right side.

Mrdarklink
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Grateful for this video. As a cannoneer I appreciate the emphasis on priority number 1 being angle its so true. Nothing more frustrating than grabbing cannons, turning around and your helm just raced you to the cannon and left you with picking up all their tasks.

SanctumOfDreams
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For those who are new, this is a very good video to practice and with Safer Seas just days out these tactics will work really well against ghost ships as test dummies.

ChrisWizzerd
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a solid tutorial. As a sloop main helm this was a perfect lesson for newer helms/cannons

Bayou_Gamer
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This is by far the best duo sloop fighting video I have ever seen. Really incredibly well made.👌

AHFache
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instant subscribe. A functional order of operations with explanations, no pointless filler content - this is a... *PROPER TUTORIAL™*

TherronKeen
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I've been helping my friend learn sloop pvp as he's fairly new and this very well-crafted tutorial is just what I need show him. Thanks man!

myftix
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rarely do i go to the comments to compliment a video but this has earned it. fantastic editing, good information portrayed clearly, animations and pics are relevant and perfect at keeping the amount of information engaging, information is explained well enough that i am sure new players would understand. 1st person in a while to earn a sub from me after 1 video!

cats_are_a_conspiracy
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Easily the best and most informative no nonsense video guide I’ve seen. Thanks. I needed this after struggling to get consistent wins

christianstahlberg
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This video was amazing I literally watch this yesterday and last night I took down a fully manned brig and even though this is meant for duo sloop if you tweak it a little bit it's easy to use it also as solo awesome job you got my follow

ryancota
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In the loadout part, talk about the chaos and fire cannonballs. It's often great to have them in hand, using a quick shortcut to kick someone out of the ship. Helm shall have only chaos, and Cannoneer can have a mix of both. Fire, even harmless, can make an opponent panic.

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