Everything WRONG With The Guns in Fallout 4

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Fallout 4 sports some of the goofiest weapon designs in gaming, which don't make sense nor do they look pretty. In this video I'll be exposing bethesda for their laziness, poor design decisions, and lack of attention to detail when it comes to the guns . liek and subcrib 4 more fallout 4 vids

#fallout #fallout4

0:00 Intro
1:02 10mm
2:15 Pipe Gun
3:25 Pipe Bolt Action
4:18 Pipe Revolver
4:50 Minigun (I hate this one)
8:07 Double Barrel
8:44 Hunting Rifle
10:00 Submachine Gun
11:08 Combat Rifle
12:21 Combat Shotgun
12:52 [REDACTED]
14:47 Deliverer :)
15:27 44 Revolver
16:21 Radium Rifle
17:32 Lever Action (mega cringe)
19:41 Handmade Rifle (based)
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I never realized how ridiculously huge the 10mm Pistol was until playing Fallout VR. I kept wanting to grip it with two hands because its bigger than a freaking rifle.

chanze
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Fun fact: a fully upgraded auto pipe rifle completely outclasses the minigun. I think we can all agree that makes this the worst minigun in all of videogames.

AgaiLazen
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Fun fact: There's unused animations for an "automatic" 44 magnum, where your character would just fan the hammer as you held down the trigger. Would've been a nice feature

flamedramon
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Although the Lewis machine gun looks like it is cooled by water, in fact, the casing on the barrel performs the function of taking in cold air by creating a rarefied atmosphere due to the shot

underground_velo
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regarding the pipe weapons it has been shown that magic is part of the lore in fallout, so basically whoever made the pipeweapons was a wizard

OK, to save yall from typing the same thing, yes to the orks and yes to the magazine, I know about both

boxofmadness
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I remember my first time playing fallout 4 and finding the assault rifle and thinking "this is ok, surely there will be a better one later on" and then there just isn't

Cables_
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The 10mm pistol always seemed like it was designed as a side arm for power armor. The bulkier size and bigger trigger housing to accommodate the extra size of an exoskeleton

davidb
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"Hope this gets retconned out of the Fallout lore" Aged like wine

youngsnek
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The power armor scene in Fallout 4 could have been actually great with one simple tweak. Make the armor and minigun break apart after you kill the deathclaw. You can just explain it with wear and tear from sitting outside for hoever many years, you get the epic power trip scene and the player gets a taste of what they are working towards.

TheBaca
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When I saw the handmade rifle, I questioned why it had a shovel handle as a stock before I wondered how the Nuka World Raiders managed to make Kalashnikovs.

thesupersonicstig
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The power armor and minigun in the beginning of the game should have been "Damaged" variations that would stop functioning after the Concord quest, then the minigun wouldn't need to be nerfed.

sethdrost
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I love the idea that Todd’s hatred for New Vegas was so seething that he refused to implement anything from it, not even the bullet counting reload for the lever-action rifle

ijustworkhere
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Just had an epiphany about the pipe weapons. The reason the mag is where it is is because Bugthesda was OBSESSED with having EVERYTHING in front of the camera (Mag change and case ejection) and since it was going to have a drum magazine it needed an animation that could work for a stick and a drum rather than trying to make a second one for sticking a drum into the bottom of the thing.

demomanchaos
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Most of fallout 4's guns had this weird thing going on where switching to automatic fire killed your damage output and it still bugs me.

Lightning
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The design of the assault rifle was even initially named machine gun in the concept arts. It's probably meant to be an LMG in the first place. They said they made it chunky because they wanted it to not look like a toy in the hands of the new thiccer power armor. Me, I miss my old Chinese assault rifles.

gethk.gelior
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after Starfield guns, I'm convinced that Bethesda does not know anything about guns

RydhwnnSbdhhwkknxbd
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Strange fact: While you'd assume the pipe weapons are Post War cheap protection guns made by settlers and raiders, according to the lore they're actually *Pre War* concealing weapon used by mobs during a time where actual guns were either outlawed or all put towards the war effort.
This explains why you can find pipe weapons in Pre War never opened safes, as well is shown on a Magazine Cover (to be specific the Pipe Revolver) supposedly about how the guns work.

-libertyprimev-
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The minigun's 5mm rounds are custom tooled for the weapon and incredibly expensive to produce, even en masse. It's estimated before the fall it would cost an average of $400, 000 to fire it for just 12 seconds.

Bonified
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I’ve always hated that about a lot of games with guns that to “balance” damage from automatic firearms, they weaken the damage.

remnantryku
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"it is really hard to mess up a double barrel that bad" *cries in starfield*

thepeareaterdivision