THE BEST Game Engines for Indie Developers

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Have you ever wondered what the best game engine is? Well, you are in luck because today I'll cover the best game engine for indie and solo developers, no matter if you are a beginner or an expert.

Timestamps:
00:00 Intro
00:50 Unity
04:02 Scratch
04:57 RPG Maker
06:07 My Favorite
08:00 Game Maker Studio
08:45 Construct
10:00 Phaser
10:53 GDevelop
11:59 Creating your own engine
12:19 Unreal Engine
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Completely biased video, the author is trying to promote Godot above all else. There are many things that you should take into account when choosing a game engine. The most important is whether you're just making games for fun or you want to make a living out of it.

aurelio
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How are there no comments here? Awesome video by the way!

SuperZekesYT
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If you have time, then i recommend making your own game engine, for example for someone like me who is 14 year old, and has shit ton of time, i just learned trigonometry, linear algebra and made my own 3d engine in c for my own purposes, also it gives you the most control and oppurtinity to learn new things

juliangalicki
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Those are great points. I've used unity and unreal both, and i feel like you summed it up really well. Basically I think it comes down to what kind of game you want to make, and what kind of graphics you want. If you really want photo realistic 3d, unreal has lots of great free assets. But it really does take so long to learn to do everything and it's really not the best for fast, small or physics based games. There's just so much to learn, and it has a lot of overhead which slows the frame rate. Personally my advice to new people would be, don't stress too much about picking the 'right' engine, just make sure you pick one with lots of tutorials and community. Unreal, unity, godot are all good. It's always possible to switch engines later and what you learn will help make the new engine easier to learn.

jameshughes
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It depends on project.

But as a beginner and never a user of unity

( my 1st game engine was construct 2 upon that it was π 🐀 ED, Godot was my 2nd engine, Gdevelop 3rd, Defold 4th, Löve 2d 5th one )

I will not prefer Unity any time soon.


Right now am using Gdevelop over Godot due to No Code

So I can foucus my time on other necessary skills.

But Godot is fairly easy compared to unity, its lightweight, fast, not many crashes, GDS is blessing as low to entry barrier.

Volt-Eye.
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Sorry not sorry but Godot does NOT go on S, at least not anytime soon

rammahsallom
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I used Construct 3 for most of my games. It is by far the easiest 2D game engine in my opinion - way easier than Unity. Perfect for beginner game developers. Yeah the subscription fee is pretty steep. I started game dev with Construct 2 which was a one time purchase. However, the subscription does support the developers to continuously improve the product. If you are making commercial games you can easily earn back the subscription fee.

fortcullisgames
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So now, C++ "is what it is"?

Renisauce