The Most Hated Unit From Every Year Of StarCraft 2

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Bring the Mothership Core back you cowards!

This is another more experimental video, I know I normally focus on campaign stuff so I have no idea if anybody is actually interested in this.

Blah Blah Links To Stuff:

0:00 - Intro
1:00 - 2010 Sentry
2:50 - 2011 Mule
4:31 - 2012 Infestor
7:10 - 2013 Mothership Core
9:11 - 2014 Swarm Host
11:35 - 2015 Adept
13:30 - TWITCH TROLLS GRANT IS VERY COOL PLEASE SUPPORT IT THANKS I LOVE YOU
14:18 - 2016 Siege Tank
15:58 - 2017 Queen
18:00 - 2018 Carrier
19:52 - 2019 Infestor
20:57 - 2020 Battery
22:12 - 2021 Void Ray
23:11 - 2022 Disruptor
24:37 - 2023 Widow Mine
26:15 - 2024 Ghost???
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That swarm host mirror looks like one of the most miserable experiences possible in SC2

vader
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Very impressive that the Raven managed to stay off this list entirely despite being the backbone of some of the most hated, abusive Terran strategies over the years.

philipmanley
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3:11 "So began the Reign of the Mules. Get it? It's a pun because-"

Mules have reins?

"-they fall from the sky."

Well that too.

KlausWulfenbach
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Broodwar: Everything is so overpowered it somehow balances out

ahellicopter
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The title seemed like a perfect fit for eSportsStoryTeller - I was honestly surprised to hear the dulcet tones of GGG.

flavvsdasilver
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Terran commonality: Got too good at everything attack and defense
Zerg commonality: Drags the game down to a crawl
Protoss commonality: Unit designed to be good at one thing turns out to be good and Blizzard didn't see it coming somehow.

HellecticMojo
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When you brought up the Disruptor it made me remember that era when their balls exploded as soon as they touched something so protoss would get 10 disruptors and engaging into them became completely impossible (also disruptor tennis in PvP). That definitely would've been a candidate for whatever year it was.

xDBooN
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Mana vs Firecake wasn't actually the longest, Zhugeliang vs Lillekanin lasted 3 hours. How do I know? I watched it. ALL OF IT. I still shudder.

disieh
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2:35 u realize
most of that army
was halluc

ImmellemmI
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"You don't have teammates to blame when you lose."

Me who only plays co-op and 3v3 AI skirmish: huh?

hyperdimensionbliss
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5:21 - RIP Kabosu, the famous Doge, that unfortunately passed away earlier this year.

Great video and happy to know that Doge™ is still alive and kicking on the internet

avcadoguy
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See, the reason Grant doesn't have a 136% chance of winning is that he forgot to add Kurt Angle to the mix.

khankhomrad
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Fun video. I do think the reaper deserves an honorable mention for 2010 when 3 reapers could kill ANY structure in 6 seconds or less.

brendanbodeur
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The random memes have me rolling here, even more than the commentary, which is fantastic!

hendrikgreiner
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"You can just send depo dave and his brothers into the grinder", sick reference

arielhaitovich
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The fact that 2010's unit is the sentry and not the old pre supply depot reaper is a tragedy, seeing a finished bunker with a reaper in it before a gateway/pool is halfway done was ridiculous and was like 80% of early terran strats.

sunnysc
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You know, listening to the MotherShip's core description, I thought it wasn't that bad, sure it's powerful but surely it cost a lot to make both in supplies and minerals.

Than I learnt that it was an early game unit, and I shivered.
Very cool unit, dear god I am glad it's gone.

Sir_Bucket
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I feel like the Raven deserves the mention here. Maybe go through many of it's hated variations with autoturrets and stuff, and the pinnacle of game design in 2018ish, when anti armor missiles were fast and dealt damage and the mass Dorito dust missile meta used to instantly delete air armies.

rkanava
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About Mana versus Fircecake game being longest match of any competitive game... Not even close. Dota 2 match between Cloud 9 and ScaryFaceZ lasted for 3 hours 20 minutes 34 seconds. No idea if this one is longest example but that's one e-sport match from top of my head that I know about ;)

andrzejnadgirl
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Actually in 2010 right from the get go when starcraft 2 was just launched, the reapers had their anti-building satchel charge (used in the campaign) in multiplayer as well, so that was incredibly overpowered for that limited time before it got removed, as mass reapers just easily eliminated anything else any faction could defend with in the early game.

bluenicholasbf
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