The Shipping Container Skin is Kinda Pay to Win in Rust! [PATCHED]

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The new shipping container building skin DLC not only looks pretty awesome, it also features some size changes that can have a meaningful functional impact. Most notable is that is allows several deployable placements that are otherwise tough or impossible. It can even allow for 24 electric furnaces in a 1x1.
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Thanks to @konradwithak6940 for pointing out the size differences to me!
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unfortunately it looks like FP patched it so walls are no longer as thin as they look. They're visually just as thin but there's a small amount of space that's unusable :(

sigbog
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Man I knew someone was gonna find a way to exploit these, I even sat around trying to find out how they would

Firefoxhire
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The fact that the devs decided to change the hitboxes on any of these skins is crazy to me, the skins would be perfectly fine if they just kept the same hitboxes.

blysh
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Thats good to know but kinda baffling how this shit happens... like don't they have dimensions figured for these things? Wouldn't it be pretty easy to design them with the same spacial parameters as the existing? Hell even beyond just this skin, like why the fuck does rotating stone walls even make a difference, and why is there any spacial difference in any of the wall building blocks in the first place?!

michaelfomenko
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the stoneroofs have that too, but to be hoinest, that means less roof exploits( the dreaded halfwall stair roof trap is impossible with them for example, certain push bunkers relying on the thicker lip don't work anymore as well[ well pay to qol maybe, making the pushing obsolete but leaving the open bunker intact for a very low cost{last wipes cost would be a nerf i consider killing the pay to qol aspect}]), and you can use spiral staircase with a roof on the other side of the wall. the lower profile will still let you pass to reach the top. the slit is doable with a wooden floor, garage doors, and in those your head is covered.

the thinner profile making 24 furnace room possible might get patched, then again it also is just a trowback to times where placement wasn't a pain in the ass, but yeah if it stays that way, i'd consider it pay to win, and i usually don't because newmen simply don't understand that the arctic suit isn't as great as they make it out to be( better sets at lower cost found faster, sets you can replace piece by piece with better protection outplay the "advantage" completely)

hni
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I don't even play rust but amount of videos that I saw about this problem is incredible

seoul
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I think they do it on purpose for sure

nofu
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I hate that this is a thing. Really hope they will make it equal. I also saw a clip with the adobe roof giving you a peek that would not be possible with a normal stone roof because the normal one was slightly longer. Things like that should never be a thing in my opinion but I kinda doubt that they will adress and change this

sudiiskevvejfkdbs
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i feel like they begin to ruin the game with these p2w skins 🙁

ppananypp
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I noticed the skin doesn't let me access my horizontal pixel gaps. Unless I switch one halfwall back to regular sheet..

JDAlwaysWorkin
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Rust is pay to win, but only on the margins, like 2% efficacy or something. This is perfect, as it encourages establised players to keep buying the DLC's, but at the same time it doesn't penalise newbies too much, who don't have them.

grimekitty
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Why though ??? Like ok it's a skin so it should obviously change the appereance but why would they also change the hitbox, it seems like such an easy thing

_loxymore_
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So you also have to buy the spray can?

y_zass
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Saw this exact thing coming a mile away

William
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jeez twist my arm why dont you fine I'll buy it

wubnoxious
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So guy joining server with skins will have same progress as someone without skins?.. glowing doors make you running trough night, glowing boxes help you collect and manage storage during night. . camo gear makes you almost invisible. . well well well.. i like how it makes game more colorfull. . but who enjoys rust in 23? everything is focused on teams and zergs.. you play vanila and you running trough autoturret compounds having tower for all time online kid with L9. . and its rust experience now... Somehow they bring more skins but game losing fun anyway.. instead of skins bring something gamebreaking ! like no sleeping bags or just one sleeping bag... update reducing for 15 its pretty usless.. . also nerf meds and slow down players if they got hit some body parts... like in DayZ, gor hit in to leg? well you must crowl around make splint and heal leg... Rust? team running getting hit not care solo shoot target 7 x with 5.56 not dropping anyone spray back dead... all Rust pvp is such a trash.. game is funny only for basebuilding and having fun building playing... but pvp real nonsense.. you have no bps even you try to get them all wipe is not enough time, team having all in one day.. total nonsense.. Game made for teams is such a bad move.. but yeah they like kids buying skins so they need more people and this is way how they lure new players... they focuse on you kids and you will bring new target... Hate game for this.. but its only one thing i hate PVP... total crap invalide projectyles, people spamming meds, using bags for comeback.. sad sad sad .!.

bleo
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Can you hide a base well with the grey paint between the rocks?

henkvanderwath
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the 24 elec furnaces in kinda broke ngl

r_
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When weren't rust dlcs pay to win

happy-bbne
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The thing is it’s wayyyy overpriced fcking $20+ aud for a building skin💀

stunnaaa