Observable Flutter #32: flame_behaviors

preview_player
Показать описание
Watch as Craig Labenz explores the flame_behaviors package to better organize the code in his zombie shooter game, built with Flutter and Flame.

#ObservableFlutter #Flutter #Flame
Рекомендации по теме
Комментарии
Автор

Craig, this series is awesome! I hope I'm gonna be able to develop a game like this in flutter next year. It's a lot to learn till then. Keep up the good work!

mosquito
Автор

Cool video, can't wait to try it out.

privateName
Автор

is there a repo on the codes ? it's really hard to follow because the methods like applyVeer doesn't seem to be a flame engine package method.

subrotoxing
Автор

Game dev is cool but I don’t think it should be the focus of flutter.

michaelscofield
Автор

Hello, we are receiving an error in our application we developed in Flutter. We noticed that many people are getting this error. Error name: App hanging for at least 2000ms I would like you to help me with this issue and give me information about what the source of the problem might be.

sahincetin
Автор

Here to read Wolfenrain's comments 😆

LukasKlingsbo
Автор

Honestly this looks way overkill for the end result. At this point, why not just use a real game engine?

migueloliveira