Create 10000 generative NFTs / Artworks with code part 7

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We will start our journey again, we will go back to the basics of the art generator program. I made the following changes:

1) Shuffle layer configuration on the renders
2) Add to metadata
3) Debug Logs

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Please note, that our resources are not financial advice. Decisions made based on our content are the user's responsibility, and HashLips/HashLips Lab assumes no liability for any direct or indirect losses, including but not limited to data loss or profit loss, that may result from utilizing our educational materials or open-source code.

#react #generativeart #generative #art #node #javascript #coding #smartcontract #programming #matic #polygon #network #maticnetwork #polygonnetwork #nft​​ #nfts​​ #nftinvestor​​ #hashlips​​ #code​​ #safelips​​ #hashlip #game #solidity
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I love that this engine now is becoming more and more of a complex software with all these features being added and the fact that i understand how all of them works, feels good man

h.n.r_funi
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How simply Daniel teaches complex things makes him a great teacher. Thanks my teacher

hrk
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Hey Daniel, just want to say thank you again for everything, since you have started these series, it has been probably the most valuable information ever. The channel is growing, the repository is growing, we are all growing and learning together. Keep up the good work my friend.

newbiecryptewbie
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Amazing updates, would love to see you explaining how the new code works and your thinking process. This is really awesome, thank you Daniel!

ning_nang
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Wow Daniel! I am more than grateful, the layer randomizer was the last piece I needed to make my own collection happen. Thanks for this amazing series <3

axelthescarecrow
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Hey Daniel - Loving your work and following along with these videos.

leoniecampbell
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Thank you for this amazing series! These tutorials are so helpful and informative. I can't wait to show the community what I have created thanks to the Hashlips generative art engine.

swtclaud
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You probably saved me a solid year of trying to figure this out on my own! I can't thank you enough Daniel. Looking forward to launching my NFT project!

supesart
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Thank you for making this fun and easy to understand. So many other tuts like this are not half as easy to pick up like this. I appreciate you.

LiterallyJord
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This is great! Thanks for listening to us and making this update.

rvrv
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Thank you so much, every update has enormous value for the community!

jeffhutchinson
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You are a treasure, well explained videos and so supportive of the community! Thanks

Aikon
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Mans spitting out updates faster than I can watch them <3

heyitsfinnvr
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You're a legend, bro. The shuffle feature was exactly what I was after.

deadwrongrick
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Daniel, thank you. As always, amazing video.

darwinalways
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Can you make a tutorial on designing the website as well? Thank you very much 🙏🙏

justqian
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Should be fully live tonight thanks for the help!

JoshDoes
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It's about 1:Lunch from not VS code 2:Shuffle Layers 3:Debug Mode 4: Extra Metadata

mj.bahonar
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Ye boy! Another one :D Thank you so much!
Is it possible to cover how to limit which attributes are being used? e.g I have a pirate and a demon and don't want the attributes to be used together. I know I could limit this by adding separate folders for every type but it would generate too many attribute categories on opensea.
Thank you so much.

Younes
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Hi ! Your videos are really awesome and I saw you're working on polygon wich it's just perfect thank you very much !!!!

btw I got a question, are you about to make a video to explain how to do aura ?
I mean sort of animated nft mixed with image, or with stenography (like the sevens where you can click on the nft in open sea then something happens) or /and with random music inside ?

also I'm asking if NFTs with music / animations could be minted onchain I suppose yes but I wanted to share this point

licornetv