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Cinema 4D Quicktip - Sculpt Like Z-Brush
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In this C4D quick tip I'll show you how to use the Volume Mesh option while sculpting - a tool that re-calculates your mesh while sculpting so you don't have to worry about mesh topology as you sculpt. If you ever used Z-Brush, this is essentially like the Dynamesh tool.
00:00 Intro
00:38 The Problem with Sculpting
01:18 Solving the Problem
02:45 Automatic Retopology
03:20 Outro
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