50% Less Input Lag! Low DPI vs. High DPI Analysis

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Low DPI vs. High DPI, which reduces the input lag of your mouse?

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#InputLag #mouse #gaming #systemlatency #DPI
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I love high DPI but I hate how most games the i game sensitivity settings aren't low enough

wile
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Thanks for the great video! Main point for using 800 dpi as main is the fact that it's the highest DPI that can be played in many different games for a very high cm/360 sensitivity. A lot of the new games don't have sensitivity sliders / numbers that can go low enough when you're using 1600, unfortunately. Adjusting windows sens is a no go - it always created issues in the past.

sprEEEzy
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what we all have been waiting for, amazing job!

RumenPBRUHMM
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Awesome! Hopefully you will do that accuracy analysis :)

mixed_nuts
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really wish you would test other sensors besides this one! would be interesting to see if this curve drawn is universal or some affect of the sensor in the death adder.

PeaceDotExe
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nice videos mate keep up love ur work <3

lilwayn
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Wow, great information, man! Thanks for your time! Great job :D

AntonChe
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Amazing channel!!!
Subscribed! Loved the testing methodology and it helped me understanding why I do prefer higher dpi (1600) over the "standard" 400...

peace_truth
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<3 your perspective is as important as it is under appreciated

PotatoflakeJake
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Polling rate = temporal resolution. DPI = spatial resolution. The higher latency from slower movement is because time = distance/velocity. The "distance between dots per 1 inch" is greater at lower DPI before the sensor registers movement, and hence faster mouse movement nullifies this.

BatteryAzz
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truly appreciate your hardwork, i really learned something new and really valuable today

FLAviation
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thank you for all the work you do, mate

Snowjob
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Very interesting. I have for a long time used high dpi, with in game devider (0.01 - 0.99) as I belived I felt more connected to the game (1800). Then for windows desktop stuff I just used a differnt profile on the mouse.

DefconUnicorn
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awesome video as always. keep it up and thank you for the content. :)

Hieb
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Great work as always! Any plans on testing at slower speeds? maybe use a parts from 3d printer kits since they can give high 2d accuracy.

jimez
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the best way to look at DPI vs Sensitivity is to think of analog signals. The high DPI is a hardware version of a high signal, while the high sensitivity is a software amplification. With a high dpi (i use 900) and a lower sensitivity, you can get the fast movements you want without sacrificing the super fine details when you are sniping long distances. You cannot just say they have the same equivalent DPI because the sensitivity x DPI is the same number. How the system amplifies each signal will cause issues.

LostEndsStudio
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I know is not much, but I always like and watch your videos to the end. Your analysis and test methodology needs more recognition

micheledeconti
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Does the software stop counting after the first sensor count received of after a certain number of counts received?

oLuii
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If anyone is having a hard time with windows sensitivity you can go into the registry to edit in decimals. I am running 3200DPI most of the so I run it at 2.5 though it doesn't display in either of the mouse menus. Remember to backup your registry before you make any changes. The reg Key is
Panel\Mouse" > "MouseSensitivity"

DoubsGaming
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Great video as always. I wish all games handled mouse sensitivity like Overwatch does where you can manually put it in down to the decimals.

Wegaloh