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DD2018: Jan van Valburg - Automated testing for Call of Duty
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This talk will outline how Call of Duty’s CI tooling works under the hood, and how it’s different from other common solutions. It will also go into detail on various unique aspects of Call of Duty’s tooling such as the performance and memory usage tracking, mitigation of intermittent/flaky errors, and how automated tests are run across hundreds of PCs and devkits. You will learn about the inner workings of Call of Duty’s automated building and testing tooling, it’s various unique features, and how its ideas might be applied to your own projects.