VR 'Must-Haves' you NEED! [VRChat]

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Basically everything I WISH I freaking had when I started VR! Some of these applications and tips are hard to figure out/find on your own… so I hope this list is able to help you have a better VR experience. Especially as a VRChat player!

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LINKS FOR STUFF IN THIS VIDEO

=TIMESTAMPS=
0:00 - Intro
0:29 - OVR Advanced Settings (Playspace Drag)
1:28 - OVR Toolkit/XSOverlay
2:38 - fpsVR
3:05 - Prescription Lenses
3:38 - Standable: Full Body Estimation
4:35 - OVR Smooth Tracking
4:59 - VRChat Community Labs
5:32 - Voicemod Voice Changer/Soundboard
6:45 - Fan & Mat Trick
7:24 - TurnSignal

Outro Music by Thrill.

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Get 5% off VoiceMod for voice-changing in VR & Discord using code "PHIABUNNY"!

TheVirtualRealityShow
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play-space drag is SO useful in and for almost EVERY VR Application and Game! 🌟

Parzeval
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Thanks for the shoutout PHIA!
It means so much to me that people actually use OVR Toolkit, nevermind them seeing it as a 'must have'!
I'll keep up the work on ensuring bugs are ironed out. :)

VoxelLoop
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OVR Advanced settings has a compas you can place on the ground in the center of your playspace, creating a visual that is always there instead of rug + fan. I still encourage the fan those, VR is hot.

angel_cheon-sa
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A few notes!!

- XSOverlay is great, but its performance stats are inaccurate, especially CPU stats. This is due to a change in Windows APIs that I don't think Xiexe has accounted for yet. Unsure if OVRDrop has fixed this. On the other hand, FPSVR is _exceptionally_ accurate. It's great for seeing if you're CPU bound or GPU bound in a quick glance.
- Our "jitter smoothing" is actually an unintended benefit from networked IK. It gets lerped out! It's very trivial but OVR Smooth Tracking _technically_ will reduce the quality of your tracking for remote users, but probably not by enough to matter.
- TurnSignal is great, but both FPSVR and OVRAS include these features too! TurnSignal has a few more features and customizations though.
- The true glasses hack is to swap to contacts just for VR. It only took me like 3 months to learn how to do contacts properly! woo!!!!

dtupper
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It took me like a year to discover all of these programs and tips on my own, thanks for condensing them into one place, especially Labs! I'm gonna be checking out those worlds and vetting them.

This is a fantastic compilation for someone new to VR

nazaryn
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Playspace Drag is a HUGE accessibility tool. I'm really happy to learn of it as I would need to be seated when using VR.

Cruznick
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i have a tip similar to the rug and fan trick incase u don't have either of those, in steam vr and oculus theres a feature to always show a outline of your play space on the ground. something i do is i make my play space have a indicator of where is forward (like a divit or a notch in the outline of the space if that makes sense) and just use that. its not to intrusive and u tend to just rely on it like second nature. on oculus theres also the "glance" option so that it will only show the overlay if you look down at it. just thought this could be helpful, happy playin!

beepboopthebot
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that’s a lot of gadgets for sitting by a mirror all day

thewizardbrand
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For people using SteamVR, another way to keep urself oriented in your room is to give ur play splace border a recognizable shape

caution
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When I had vr I prided myself on having every tool I needed. It’s been so long I’ve forgotten everything. Glad this exists

OkMazzy
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Another way to keep yourself oriented in vr is to simply always have your floor chaperone lines on at all times and have a play space that has a unique shape (like one corner is slightly indented from the others. This has by far been the best help personally to keep me pointing the right way.

-Generic-
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I can't wait to be able to try prescription lens. Having the headset with glasses is one of the reasons as to why I haven't played my vr headset recently.

kouko
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Been using Voicemod for the past 4 years! I love it

DiamondDepthYT
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I've been using Standable this past week and it's genuinely really cool! It does have some issues for me personally (at least for the avatar I commonly use) where sitting and laying down are still pretty awkward and don't look right, but when it comes to standing, leaning, and turning, the movement is way more natural looking compared to VRChat's default stiff movement for half body users
It's still in development, but I'd say it's worth the $20 if you can't afford actual trackers yet

RhiannonSmudge
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I myself was looking for a program that does voices. Definitely gonna need that link. Thanks again, Phia. You're the best.

Pedrofigueiredo
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6:45 My room already has a ceiling fan and I also use a rug for playing VR. They’re both great at keeping me in check of my playing space.

xdfreewae
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1:48 I've been jamming to these mixes for the past few days! Hell yeah, great music taste!

mikymuky
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This is really helpful phia. I just got an index too so you couldnt have had better timing in my eyes.

cytusallcore
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Two more paychecks and I'll finally be in the reality of this show. I'm definitely a fan never clicked on a video so fast you're doing RN Jesus work!!

namelesscomedy