Worldbuilding: How To Design Realistic Climates 1

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A simple guide to worldbuilding climate zones. Part two will deal with Ferrel and Polar cell climates & part 3 will deal with non-earthlike planets. Enjoy.

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LINKS:

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ARTIFEXIAN ON THE INTERWEB:

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SPECIAL THANKS PATRONS:

► Alexander Roper
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► Isaac Silbert
► Robin Hilton
► World Anvil
► Ripta Pasay
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► George Weilenmann
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MUSIC:
Licensed under Creative Commons: By Attribution 3.0 License

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Thanks for watching everyone. It means a lot. :)
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For altitude, there’s a basic method you can use: For every one kilometre you go up, you extend a climate sone down ten degrees. For example, if you have a large area of land 2 kilometres above sea level at 40 degrees north, you make the climates as if it was at 60 degrees north.

dionemoolman
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Step 1: Make a Desert Planet
Step 2: Summon the Worm
Step 3: ???
Step 4: RIDE THE WORM!

diamondjub
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Artifexian: releases new video


Me: opens worldbuilding maps and sweats

abigailevadamal
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Marker(s) for myself:
Precipitation and temperature: 1:18
Rainforests: 3:00
Savannah: 4:35
Desert: 5:26
Steppe: 6:22
Monsoon: 6:42

liamhenderson
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The UK casts a shadow on Norway: the Gulf Stream keeps northern Norway warm, but the UK blocks it from southern Norway, so the south of Norway can be colder than the north.

williamchamberlain
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How dare you make a video this great and then make me wait for a part 2. Who even gave you the right to make this kinda content?

TheMinecraftGamer
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I literally thought to myself last night how helpful a video like this would be. Awesome.

Blechg
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Let's gooo, I've been waiting for this every goddamn day, I'm so glad it's finally here!

kobovad
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Im making a conlang and this channel has helped so much, I just subbed. Keep up the great work!

redshirts
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lol for some reason I couldn't stop thinking about this as a Minecraft world

equaius
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I keep on re-doing my map, so I have to re-do all my biomes. Your awesome accent and explaining makes it all worth it. Thanks, Artefexian

TheLordZephyrus
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Okay, this is great, but can someone tell me how do I apply this with different planetary parameters, i.e. stellar day above or below 24 hours, surface gravity above or below 1 g, different stellar irradiance, stronger or weaker tidal forces, atmospheric pressure above or below 1 atm, axial tilt above or below 23.3 degrees, different planet size, semi-major axis above or below 1 AU, different atmospheric composition than the standard 78% N2, 21% O2...

Edit: Nevermind, he actually did it. God, this channel is a godsend.

DiscipleOfHeavyMeta
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A new worldbuilding video was a good 20th birthday present.

gabemckelvey
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After months of patiently waiting for this, it's finally here! Thank you!

shua_the_great
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Yay! Another worldbuilding video!

The fact that the dry/wet flip flops like that due to the wind direction in South America after such a small distance is really interesting.

kalez
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Artifexian proving once again just exactly why he's the best channel on this whole dang website

starwall
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I bashed my head into my desk trying to figure this stuff out a few months ago (figuratively). This is so helpful! Thanks!

This is my favorite world building related channel by far.

MrSlapmonkey
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5:53 that wouldn't be a desert fully even with the rainshadow, due to the movement of the Doldrums over the year. In the northern summer, so for part of the year that desert would be on the windward side. I would suggest it being a steppe, with some subtropical highland regions.

Alice-grkb
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What is this "description" you speak of? Is it similar to a doobly-doo?

johnhooyer
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Nice to see how the previous videos tie into the climate zones akin to how star types and orbital radii determines the type of planets at the start of the process. Also appreciate the nuance of what would have been otherwise an over application of the brush tool, it certainly does give it an air of plausibility, mask layers as well?

Can barely wait for the temperate and colder regions videos. Thanks again for the video.

Sabersonic
welcome to shbcf.ru