Elden Ring PC Performance Simply Isn't Good Enough

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Over the years, From Software's PC ports have gradually increased in quality - but something's gone badly wrong with Elden Ring, starting with its profound stuttering problems.

Note: there's a small error in the PS5 equivalent settings table. Shadow quality in the favour quality mode is maximum, not high.

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FromSoft wouldn't do it, but the community made an FPS unlock tool and Ultra Wide mod less than 10 hours after release. Running this at 80-100fps+ on a 2080 Super now.

HarryUK
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“Due to the DX12 it’s up to the developers to make the game run well”

We are in bad hands.

carsonbailey
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You know the port is bad when DF puts "compromised settings" instead of optimised settings

BroodierEagle
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I actually stopped attempting the golden horse boss at the beginning because of the drops in frames. It actually made the fight unbearable

DanielMendoza-nyhs
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I can’t believe performance was left out of nearly every review of this game. Absolutely baffling

Orochi_
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We need this kind of honesty about performance. There is no excuse for this game running this badly on PC or the new consoles.

DeesBees
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The Tree Sentinel battle on horseback is simply unplayable because of the stutters for me, and I also get stutters at the exact same places shown in the video.

edhenshuusha
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This isn't even the worst part. Many users including one of my friends can't even play the PC version AT ALL because of a white screen issue.

Shyguymask
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as a PS5 player I've noticed a fair amount of frame drops as well in the performance mode. I know the game runs pretty much flawlessly when using the back compat PS4 version on PS5, but I have a physical PS5 disc so that's not an option for me. It's more than playable though, on PS5. But compared to Bluepoint's Demon's Souls, this level of performance is very disappointing.

robinfuijk
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1) As always, thanks for being the most reputable and reliable reviewer of performance.
2) As difficult as it was to call, thanks for not sugar coating it and telling it like it is. I hope FromSoft/BanNam take this feedback seriously and do everything they can to ensure our PC community can enjoy this game as they should.

Thanks DF!

rawrss
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2024, still not fixed, gg FS. DLC is around the corner, no issues will be fixed.

sergvol
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From Software makes brilliant games but their optimization is really bad.

dutchguy
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For a mid-range pc user like me I'm already aware I can only play this around medium 45 fps. The stuttering is the real issue for me since even in low settings it's still persist.

kaosukun
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I knew something was up when those minimun specifications came out, they're almost comparable to RDR2's recommended specs, which is fucking insane.

jf_paes
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8:45 the reason is that the shaders for PS5 are shipped precompiled with the game. The solution for PC WOULD BE (not implemented), compile them during first loading, as i.e. Forza Horizon 5 does. Stuttering mostly solved. Really sloppy work by the devs and hence why I will avoid this title for the moment being.

Blue_Monkey
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I started the game and got 60 fps on max settings in dungeons. Then I reached open world and crashed down to 30 FPS. I changed all my settings to absolute lowest low and got... 30 FPS.

Sioolol
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Wow, the saddest part here too is that those stutters you recorded are nowhere near as frequent or as severe as the ones I'm getting. I get regular stutters that last for an entire second or more, even if I've been just sitting perfectly idle at a bonfire (whatever they're called in this game) doing absolutely nothing, nowhere near enemies.

Brogboolius_Maximus
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Excellent game, but From Software has a history of having obvious issues with performance. And now we have consoles capable of 60 FPS, this is just a case of ignoring optimization.

TKsh
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The graphical settings and resolution at least for me don't actually change performance. The game will lag when it wants and otherwise run pretty well.
There isn't really anything you can do about it.

sinom
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This was my biggest fear with this game and unfortunately it came true.

Spyflugan