I Played 100 Hours of Foundry - Here's What Happened

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I Played 100 Hours of Foundry - Here's What Happened

Foundry early access gameplay where I'm playing for 100 hours to see how big of a mega factory I can build! This game has everything a factory engineer could wish for: blast furnace tech, oil fracking setups, assembly lines, and so much more!

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Music is COPYRIGHT FREE for your streams and videos, just add my Spotify playlist link to your description!
Available wherever you can listen to music, enjoy!

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#ImKibitz #Foundry
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Took me a minute to make this video, hope you enjoyed!

ImKibitz
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"...but are you REALLY an industrialist if you don't build intercontinental pipelines? Idon'tthinkso!" Never change, man! 🤣

elitearbor
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you might think all that air for a single furnace is a lot, but as someone who worked in a real life steel factory, you'd be surprised how huge all of it is

PyroYeet
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5:32
kibitz: "finally a game that synergizes with my insatiable need to destroy ecosystems"
factorio: am I a joke to you

minecrafter
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The idea of having big megastructures late game for processing items efficiently is so smart from performance perspective! More factory games could try cribbing from this idea!

ThePiachu
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@ImKibitz THANKS!
After three minutes you already went even farther than the guy I was watching with a bored eye in ten episode of 30minutes……….
Thanks a lot for your ways of doing content. I love you.

Eral_
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30:37 Kibs is now supplying the Seperatists with an army ^_^

sorrowandsufferin
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Ahh yes the strongest shape at 17:01, a certain real civil engineer would approve

repeatedstorm
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Interesting, its a bit more like 3D Factorio than Satisfactory is

Shared belts, random worldgen, belt grabby things, solar & steam power, science packs...

Also, the digging for resources looks like a fun twist :D

lonelyPorterCH
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Anyone else notice that this 100 days vid is basically the equivalent of the entirety of his Satisfactory Season 3 let's play? And that season was 59 eps!

paradisephantom
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"world is fully destructible... including (spoiler)"
got me completely unprepared.

Kibitz went little bit more crazy than normal but thats why i am here for - good fun and crazy sheniniganes with factory games.

nameless
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First you came from a ruined space station, then ended in a ruined factory... maybe you were the robot that blew up the space station in the first place.

XerShadowTail
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Factory must expand no matter what game you play

boiiwhat
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This actually looks really good, especially for early access. It seems to go into a lot of detail about the processes and the very large buildings are something that you don’t see much in other games, sure satisfactory has a few large buildings and the space elevator but nothing like this really with the blast furnace and air towers. It will be interesting to see how it eventually ends up.

conorstewart
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I listen to Kibitz music on Spotify so much that it I not only recognize the music in the background, but it reminds me of the other parts of my life where I have said music playing.

niblitsbopski
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So, I regularly work on blast furnaces... and it actually made me excited seeing how they designed the blast furnace to a pretty decent accuracy.... almost instantly got the game... thank you for posting this!

baptist
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i tried Foundry a few months back but i didn't go far and kinda forgot about it. this video inspires me to kinda jump back into it

iBangAPES
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lol I had a comment on deck at the 5hr mark like "brother, the elevators dig the holes for you", but you figured it out. Played a bit on itch and a bit now that it's on steam, think it's great. I've been giving it and Techtonica time to just grow a bit before really diving in. Sort of biding my time and not trying to burn out on factory games until Satisfactory hits 1.0. Soon™

MightiestBeard
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An elevator? Wow. Now I need this in Satisfactory as well.

Fallub
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I have to be honest that I like that this game takes a lot more inspiration FUNCTIONALLY from Factorio. One thing if always hated in Satisfactory was having to work out belt routing to balance out the belts with splitters and mergers to insert directly into the building. This game takes the Factorio approach and just says “okay yeah just have it yoink something off the belt and the rest keeps going.” Way more compact, way less brain work, and so I can spend more time on expanding and less time summoning Cthulhu with belts.

KolMan