SPLEEF: But You Are Your OWN Biggest Threat!

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Welcome to another episode of Scrap Mechanic Multiplayer Monday! Today my friends and I all built spleef arenas for each other!

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Collaborators
@kANGaming
@darealkosmo
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What is Scrap Mechanic?

Scrap Mechanic is a multiplayer sandbox game with imagination and ingenuity at its core. Create fantastic machines, transforming vehicles or sneaky traps. The possibilities are endless with Scrap Mechanics powerful tools.

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I love this episode because EVERYONE won in the final round:

- Scrapman got to use his car finally.
- Kan finally pull off his "cut out the whole map" strategy.
- Cosmo. . . . won. . . i guess? Gud job luigi. Always the life of the party.

Hadeks_Marow
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This is way better than normal Spleef.
An idea >> How about making the Spleef gun swivel back and forth, so instead of a straight line it cuts out in a wavy pattern.
Second idea >> Make the gun constantly rotate 360 degrees, so left up right and down again

mach
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Trailmakers Idea:

1-Minute, 10-Minute, 30-Minute Dogfight or Race

- You have 1 minute to build your initial vehicle.
- After that, you get 10 minutes to upgrade your build.
- Finally, you have 30 minutes for a final upgrade.

Unlike evolution where you upgrade the winning build, in this format, you have to upgrade your own build throughout the stages.

im.not_kzkz
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kAN finding out what karma is like after taking another player’s car to troll them more than once! Hehe. Still wish you guys would make a pontoon or seaplane with the rescue parts… maybe try to make a waterski using the energy binders and the plane tows the skier, like that scene in “Waterworld” where the Smokers attack the settlement.

buckduane
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15:52 nice singing skills kosmo! 😮

Scrapman just being 0o0

NotVique
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This was brilliant. I love the self-endangering aspect of the front spud guns, and the moving platforms add a touch of chaos, which is essential to any good spleef arena.

jacksonstarky
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Idea for Spleef: Use hover cars, but with sensors detecting like 4-5 blocks (depending how high they fly), the gun dead-point in the middle of the craft, free movement.

lavarsch
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Great spleef map today, simple but just enough chaos to mix things up, great job!

pjamestx
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Scrap man dude hahaha i think Kosmo just being Kosmo is like just as much content in this video as your entire spleef arena hahahaha. Oh man I'm actually crying from laughter... 😂🤣😂🤣

DETHdressedInRED
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trailmaker challenge: hovercraft race with only tail rotors

Vnc_Vlcdr
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Still waiting for the house tour scrap but keep up the good work😀

HaSperry-jf
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I love that at 11:40 Scrapman thinks he trapped himself yet he didn't realize the piece he was on was attached to the grey blocks so he died not even realizing.

noyou
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Lol! "Scrap Mechanic is a really stable game". While immediately after, at 8:40, the already cut line next to ScrapMan suddenly has spuds shooting up through it as he drives by...😂😂😂

numagok
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5:52
/< with the speedrun strats 😂

Baer
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Multiple level spleef. When you get cut out of the first layer, you fall down to another layer, and another, until finally you die.
You can hit the lower levels from the top, but it probably won't be consistent until you're on that level.
Cars have flip-upright mechanisms.

Gnordlan
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Spleef idea: 2 guns in the front, 2 guns in the back.
arena split in multiple platforms on different elevations (not on top of eachother, connected by elevators and moving platforms that gradually tilt, to avoid whole map cut outs, instead of non-destroyable blocks in the arena, they instead extend down from above like pillars, with some of the pillars being fake outs and not actually attached to the arena, lulling you into a fake sense of security thinking the pillar is keeping you safe when it's in fact not.

theldraspneumonoultramicro
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can and cosmo are sharing a brain cell this vid

jeremykelly
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You should do grid spleef! The cannon is in the middle and the cars can only drive in 6 fixed directions. In addition, after moving a set distance, the stop and you can choose a new direction. It opens up a lot of complexity when planning and new traps to lay.

saumanahaii
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Spleef is like don't break the ice

limbomask
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You should do top-down spleef. You are in first person and in a seat mounted on a tall tower built on the vehicle. You won't know exactly where you are, so you could color the arena with brighter shades near the edges of the arena so you get some idea of where you are.

saumanahaii
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