Greenhouses in Farming Simulator 22 are Gold Mines

preview_player
Показать описание
Seems greenhouses might be a bit over powered as far as output compared to cost inputs. They will pay for themselves very quickly. This video runs thru how to use greenhouses in your production chain or just using them as money makers.

Join this channel to get access to perks:

Farmer Klein Affiliate links

****************************
Games and Online Game Stores
****************************

==========
Giants Software
==========
- Add this code to any Giants Software purchase - FARMERKLEIN

==========
Gamesplanet (Keys for Steam, EPIC, GOG, Ubisoft, Origin and more)
==========

==========
Epic Games
==========
- Add this code to any purchase - FARMER-KLEIN

****************************
Gaming + Streaming hardware
****************************

==========
Amazon
==========

#FarmingSimulator22 #FS22
Рекомендации по теме
Комментарии
Автор

Waiting for the modders who make gigantic cannabis greenhouses and multiplay pot parties.

petrhoward
Автор

We need some easy money like this to counter the crazy repair and repaint costs on tractors

Iron-Claw-Tiger
Автор

I also find, if you can tell it to fill, and overload, if it continues to do it, the trick is to turn off the Auto Engine Start Stop, so when you get out of the truck, tractor, whatever, it doesn't stop running, it also doesn't stop unloading water. I bought the large greenhouse, parked a truck with the same water trailer, and just use it as a tank extension.

The best part is, from what i've seen, leaving the vehicle running for months on end, doesn't use fuel, and doesn't increase the engine run-time (whatever the little hourglass counter is on the speedometer) and doesn't reduce maintenance. I bought a dolly and one of the cheap 15hp tractors just to free up my truck to use for milk runs and just set it and forget it.

ElderonAnalas
Автор

There is a greenhouse mod that adds new types, you need water, fertilizer and seeds for the greenhouse to work, but it produces a lot more for the extra work.

HeiwirtFarmSim
Автор

It would be nice if the production tab had more information, for example, lifetime production of that specific production type (i.e. large green house has produced 1000L of tomatoes). FS22 feels like it's missing a ton of context and information that would be helpful.

Also, it feels like if you really want to make good use of the greenhouses, you need to increase the length of your days if you're playing with season cycles. Biggest down side is if you're using this as a supplement to your actual farm, well you're going to be waiting LONG periods in-between harvests.

chrishaugh
Автор

This simulator isn't realistic enough, I need my workers to sometimes call in with COVID and I have to continue to pay them even though they're not working. I want to order a tractor and due to supply chain issues, it won't be available until the following year. I want an option for hyperinflation so my money is worthless by the time I get it and use it and all equipment is 40% more expensive year over year.

tjaccount
Автор

Tip for ps4 players, I have one large greenhouse on my farm. And once a year I sell a load of products from the greenhouse, so the tip: get lettuce because if you get strawberries and load them up, your game is gonna be lagging like crazy!

Boaz_
Автор

It's low risk, high reward. I just built one and filled it with water, and literally the next day it was starting to fill up.
Pretty neat.

GamesCooky
Автор

Water is a cost factor if you use that last item he placed.
He didn't notice the cost when he started filling the trailer.

devilman
Автор

I have 3 large green houses on my playthough on the EU map they fit perfectly next to the house and make a good profit :)

DarrenMalin
Автор

Game started in a weird time of the year for me so i got a few of them and are awesome free water from the lake

nathansontetos
Автор

Sorry, I might have zoned out once or twice during the video, but did you determine which crop, if any in particular, was the most profitable?

thedarkfaegaming
Автор

Maybe I am in the minority, but I have more fun and fell more accomplished, when I put in some work and get back some profit, even having you weed, prune or pick the produce would add something to it beyond free water and robo money making. I wouldn't even mind if they gave us a option for a more involved hard mode, and then a easy mode that works as it does now. They could even have the easy mode cost something, like a worker's salary. I am not sure what would be best, but they seem like they could be a cool feature, but are a little too broken for me to add to my farm.

I do appreciate you cranking these videos out, it is nice to get the new info in as near a timely manner as humanly possible, I am sure it's not easy to keep up with, but I have been enjoying them. :)

colmortimer
Автор

I'm really liking FS22. It seems like it really is FS19, but perfected. I just bought a couple of greenhouses, so I can see how they do. Thanks for the video

warriorlink
Автор

With greenhouse produce, if you set to "selling." it will sell for the highest wholesale price, but it will charge you 40% for the automated sale. It is much more profitable to run them to market yourself.

RandomDude-lf
Автор

The bakery barely use strawberries and it can hold 7000 liters.
Fill up the bakery with strawberries once and it's gonna last you yrs if you only do 1 day per season. I'm running at 3 days per month and it's still gonna last a couple of yrs I think.

DonGorgen
Автор

Just got the game over the weekend for PS5 and have been playing around with it. Greenhouses will definitely be part of my serious playthrough once I've got the new game mechanics worked out.

correykeen
Автор

I have seen several guides now pretty much agreeing with you that greenhouses are money makers. One thing no one has really demonstrated is, how much money you lose by setting them to sell, rather than delivering the product yourself. I know from your numbers you make money without bothering with this step, but the first thing I am going to do when I finally get in game is check to see how much better I can do by delivering the product myself.

jimjasutis
Автор

£10k for a large greenhouse that requires just free water from a lake/river and it produces a passive income of over £2k a day. It's like sileage from FS15.

michaelreid
Автор

The supplementary water supply... when placed it will add 5000ltrs of water to every greenhouse in range for $2k.... so if you have 10 greenhouse it will add 5000ltr to every single greenhouse at once as soon as its placed for $2k...

Very very cheap as if you was to put 5000ltr of water in 10 greenhouses the cost of filling a water tank to do it manually will be much much higher!!!

bradleyhitchmough