Minecraft clone in Python tutorial EP8: Chunk generation

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Further reading:

Attribution:

Chapters:

0:00 Intro
0:09 Fixing the depth buffer
0:27 The naive way
0:52 Chunks
2:37 Refactoring
3:30 Hiding invisible faces
5:16 Back-face culling
5:37 More interesting terrain
5:57 Big vs small chunks
6:32 kljjgkjrgjaek
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About 6:00, what if you had 3 different chunk sizes you could switch between? The more activity is in a chunk it could go from 32 to 16 to 8 blocks and switches back and forth automatically. It would break alot of the existing code and any new additions; and 64 blocks per chunk would probibly be a little overkill cause of the extra loading time, 32 might be the sweet spot for it.

the_color_blurple
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when i try to use return in if not self.mesh_index_counter it dont work

DybaTube
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Can you do a tutorial of the ursina engine

adamthesyko
visit shbcf.ru