Is Super Mario 64 DS a Bad Remake?

preview_player
Показать описание
Super Mario 64 is one of the most important games of all time because of how it impacted both the Mario franchise as a whole, but also just video games in general. So does it remake on the Nintendo DS hold up just as strong as it does? Is Super Mario 64 DS a bad remake? Well that's the question I try to answer in this Super Mario 64 DS retrospective. Enjoy!

yo subscribe if you liked this video and want to see more of this type of content

FOLLOW ME ON STUFF:

if you're reading this, comment "waluigi in 64 ds is real"

#nintendo #mario #ds
Рекомендации по теме
Комментарии
Автор

When I first played this game as a kid I thought the entire game was the little drawing you could mess with on the title screen. When I eventually tapped “adventure” it blew my mind

jrisjris
Автор

11:00 I love how you mention Luigi using his invisibility powers to free the chain chomp more easily, but not the fact that he can walk directly into the bars lol

hummus_exual
Автор

I loved SM64DS. Takes everything great about SM64 and builds on it perfectly.

The controls never bothered me as a kid, probably because I didn't know any better at the time.

theshadow
Автор

I'll never forgive Nintendo for teasing us with the 4th, blank door in the character changing room only for it to be an extremely anti-climactic star. As a kid, the wonder and anticipation I felt for unlocking the door was insane. To this day, it goes down in history as one of the worst disappointments I have ever felt in a game.

tetermc
Автор

As someone who played Super Mario 64 to death on the Nintendo 64 as a kid, the DS remaster is an absolute joy. Nothing makes me happier than one of my favourite games getting more content, even if it was years later. The game has that Nintendo magic of just extreme high quality with tons of care and attention to make every feel so solid and fun, the game balance to refined they encourage so much messing around in them. The issue at this time in Nintendo's history was people expected a brand new Mario game to come at launch on new Nintendo systems and fans were already annoyed about Luigi's mansion on GameCube. I remember the gaming press especially fed into these.

cattysplat
Автор

Imagine if the 3DS launched with a Mario Sunshine remake in the same style as Mario 64 DS. That would have been epic.

ianeons
Автор

A little correction: You can actually fight the 1st and 2nd Bowser with Luigi and Wario. You just have to open the door with Mario.

dror
Автор

I remember the playground rumours about unlocking Luigi by ground pounding the haunted piano. I tried to defeat that thing for hours.

Finding the Luigi painting after all was genuinely one of my happiest moments in gaming.

theshadow
Автор

This game will forever be in my heart. I've spent so many hours playing it and I don't regret it at all. One of my favorite things to do, once I finished the game, was looking for a way to unlock Waluigi. Yup... I was so obsessed with the idea of unlocking Waluigi that I used to brainstorm and write down various possible ways. Needless to say it was all for nothing, but I had a lot of fun playing this game.

doublekey
Автор

Love the visual improvements of this version - I know some people don't like how scratchy the textures can look because of the lack of filtering on the DS, but god, this just looks so much better in my opinion. It's shocking how much improvement Nintendo made in terms of art direction and modeling in less than a decade, on hardware that's weaker than the 64 in some ways, superior in a few others. The models are smoother (despite actually being lower poly than the 64 ones, since each model can be one mesh), the textures are more colorful and detailed, there's more texture variety overall, little details like grass overhanging the edges of cliffs make the whole game feel more cohesive, more models are used in place of billboarded sprites, it's all really amazing to see.

prismavoid
Автор

Man this game was my entire childhood... I loved the Yoshi flower minigame and Luigi's cards...

yvesxantana
Автор

It's insane because I know people swear by the original but I can't help but always return to this game. The OG is definitely a better way to experience the game but this game is for the 'Mario-y Mario' Fans. It's great to see updated visuals, new characters and more stars to make the game feel a little more complete. I remember playing this game for the first time on the DS and just being amazed at the fact that you could control Mario in 3D!

Megaman.ExE
Автор

Not sure why anyone would even CONSIDER thinking this is a bad game...

TheWeekndFan-tvce
Автор

I played this as a kid and the controls were INFURIATING without a joystick 😂. Took me forever to finish the game

Jerguitar
Автор

Also on the bowser levels, if I remember correctly, they locked the camera to 8 directions so that one of the 8 d-pad input always lined up with the world as the world was also more linear. And I think that made the game much more manageable with the controls. Also mario insta-turning when completely stopped also helps with the control issue. Overall I think the controls are wayyy more manageable than people make them out to be.

tylernelson
Автор

imagine if this game got an HD version with full 360 degree movement

sledgen.
Автор

This game has a special place in my heart, played it a lot in 7th grade around 2012 after making a new friend who I got along with so well, which was really hard for me because I was a shy kid at a new school. Unfortunately that friend has since passed away in 2015 so this game keeps his memory alive for me, in a weird way.

GweenOfTea
Автор

I remember being in elementary and talking about this game with my friends. When they brought up yoshi as a playable character, I got confused cause he wasn’t playable and we got into an argument cause we claimed to be playing the same game but having different experiences. Then we got to bring our DS to school once and that’s how I found out there was a DS version and I was playing the original the whole time. It definitely blew my mind and I had one of my friends let me borrow his DS version to play it for myself… good times

jorgecastillo
Автор

8-way digital movement didn't bother me since the camera controls were better so it was pretty easy to align things properly.
What DID bother me was needing to hold down the RUN BUTTON 99% of the time, which also made doing various jumps/kicks/dives practically impossible.
Should've been a toggle. Or it should've defaulted to run, with the ability to hold a button to slow-walk.

Punished_Rustles
Автор

I love the fact that luigi's twirl is a reference to a cut move in the original mario 64, which we can only see in some footage of the beta. I guess luigi did his homework before joining for the remake 👍

playbossthebest