OpenGL Tutorial 1 - Setup GLEW and GLFW in Xcode

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This probably saved my project! Thank you! Keep in mind that if your include is still not working, the next step is to find header search paths in build settings and add the glfw include (in my case, opt/local/include).

mikesinclair
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Excellent tutorial
My retirement project involves the design and build of a large walking robot.
I successfully 3D modelled it, in OpenGL on Mac, several years ago. At that time I used GLUT.
The model involves lots of GLUT spheres and gluCylinders
When I upgraded MacOS to 10.11three weeks ago, I found that all the GLUT calls were deprecated.
I searched widely for an alternative approach, discovered GLFW, but info on getting started was scarce.
Then 3 days ago I found your tutorials and I am up and running having successfully installed GLFW and GLEW.
Thank you for an excellent introduction.
I am now working through the tutorials. Thank you

daveb
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I finally got something to work! There are an overwhelmingly large number of tutorials for Visual Basic but very few for OS X. THANK YOU!

Now I get to figure out how to do this with CLion now...

whitey
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Thank you ! I was having a lot of trouble trying to set up GLFW with cmake, but this tutorial was simple and effective.

mcosss
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Thank's a lot man...you have a huge collection of tutorials...and it is helping quite a few of don't know if your getting anything or not form it but....you sincerely earned my respect...keep them coming...i commented on this video cause thats how i found your channel.thanks again man!

sajaldulal
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Still works perfectly in 2021, thanks a lot!

burrakauchy
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Just looking at that El Capitan desktop image is reassuring that this tut is suitable for a complete newbie like me :D Thanks!!

suheti
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thank you so much, i never achieve that step !

jorisschaller
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This is fantastic. Thanks for walking through all the steps in detail!

patriciaj
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Instead of creating an alias to the Cellar folder, you can press "cmd + shift + g" in the finder window to get a dialog where you type in the path to which you want to navigate. Just type '/usr/local' and you should be able to see the Cellar folder from there.

briancarlson
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An easier way to show hidden folders in the finder is to hit "[command] + [shift] + [.]". Then you don't have to move the files to the Desktop.
If your lib files aren't in the same directory as in the video shown you can type "brew info glfw (or glew ...)" what will give you the directory the lib files are in

philrau
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Hi, i am trying to add path in header search but if i double click, the window is not opening for adding path and also i have two options under header search debug, relase. May i know where to add the path

vudathabhavishya
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FYI you can press cmd + shift + . to show hidden files in the file browser!

nealwright
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Thank you! More lessons with C++, please!

TirexZan
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Great tutorial. One tip, showing hidden files is very simple. Just press cmd + shit + . (period) rather than having to use the terminal and relaunch finder

saagardulani
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you can use control+command+g to see the hide file.

王强-qd
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in finder: you can use the shortcut cmd + shift + . to instantly reveal hidden files

jeroenkoffeman
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Hey! Nice tutorial... You can use cmd + shift + g and type /usr/local/Cellar in the "Add other" window (instead of make the alias)

GabrielCalero
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Thanks a lot for the video! Helped a lot.

ghazaljain
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Hi ! I'm learning OpenGL with your videos.thanks a lott
However, I got an error message "Logging Error: Failed to initialize logging system. Log messages may be missing. If this issue persists, try setting IDEPreferLogStreaming=YES in the active scheme actions environment variables." . How can I fix this?

takuyam