🤔 Important Changes! 😲 Free Collector’s Edition DLC! 📝 Update 41 Patch Notes 9.3.5

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Thanks for watching my video for the Update 41 Patch Notes for Scions of Ithelia DLC, focusing on the changes in 9.3.5 for the Elder Scrolls Online!

U41 PATCH NOTES PLAYLIST

MY LINKS

IMPORTANT VIDEOS

GREAT RESOURCES

TIMESTAMPS

Introduction 0:00
2 New Dungeons (Free Collector's Edition) 0:47
New Gear 1:22
Base Game Updates 2:11
Combat and Balance Changes 3:33
Arcanist 5:29
Dragonknight 6:26
Necromancer 7:09
Nightblade 8:45
Sorcerer 11:47
Templar 14:49
Warden 15:21
Other Ability Changes 16:27
Existing Gear Changes 19:55
Outro / Thanks! 21:25

#eso #elderscrollsonline #mmorpg
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I absolutely despise barbed trap it's a hideous ability to use on anything but somthing standing still and staying still, horrible horrible for anything but dummy humping and very particular encounters. So, in my opinion, it SHOULD be stupid strong, not nerfed. This may be my excuse to just get rid of the horrid ability. It is by far my most hated offensive ability in ESO.

fwabble
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Didn't know they were giving ESO plus members the DLC for free, that was super great to hear. Thanks for tossing that front and center man!

drackar
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With all the nerfs I wish they would change the meta sets up some more. Why release even more unused sets?

orbital_
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Great vid, i look forward to these every single update cycle. Do you think we will get a refresh of older dps builds some time in the future? You brought my warden and my DK to a whole new level and am eager to see what changes happened in your own builds since your vids were posted.

Thanks for being my personal favourite pillar of the eso community 🙏

You truly are a pillar of nirn 😁

andrewmicallef
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I will try the blastbones but just let it be known, Im not happy *humph* 😂

seamagician
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It should be noted that players on PTS have reported that Grave Lords Sacrifice is not working properly as advertised and does not buff all Class skills.

So not only does this change not accomplish stated goals it is releasing in a broken state. The Devs have yet to comment.

Kalle_Demos
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At this point I feel like we should just let ChatGPT take over combat balance. It can’t be any worse than the humans at ZOS

Daniele-PierreDuLac
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Really was hoping ZOS would come to their senses and leave lazy tank alone. Clearly didn’t happen…..RIP lazy tank and trash mob control….

ocd_annaleigh
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Players: nightblades, dk’s, status effects, and elemental weakness too op.
ZoS: we buffed nightblades, dk’s, status effects, and elemental weakness is still free.

ducksmoker
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The undaunted changes are pretty lack luster. I was excited to not have to grind them hard anymore cuz the extra keys would counter the bad rng on the sets. But it only applies to paid dlc dungeons.
The buff to PVP NB is ridiculous and completely unneeded. Not sure why this was even in their scope of mind. They still haven't added any major or minor static buffs to necro, which is what made it lack in pvp to begin with.

So outside of the DLC stuff, it's a pretty mid patch.

RagingRevine
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I don't know what they were thinking with siphoning attacks. Its just better dark exchange now. Theres no risk to sacrificing your health for both resources returned instantly if you can just hit healthy offering once and get all your HP back. Dark exchange atleast has that annoying cast time and equilibrium cuts your healing and shields for 4 seconds. For PVP especially this is gonna be obnoxious because if i recall correctly siphoning attacks is a skill you can cast without breaking your stealth, so just cloak, hit this twice over the duration, then healthy offering and you have reset the fight pretty much.

I like the idea from a thematic pov, the blood magic and deal damage to heal thing night blades got going on is cool but this is a bit much

vossboss
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I dislike the Tormentor rework purely because it means I can't leap from trash pack to trash pack as a werewolf tank anymore. I'm hoping they give werewolves a little more to work with in the next update so they can become relevant again (outside of PvP).

WanderingHermitCrab
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the updates for this game have just been ASS. These celebrations feel more like bribes, with lackluster & mediocre additions to the game in both gear & content. I saw nothing that was even remotely exciting. Feels like the devs for this game don't care about anything, but hating their community.

Elecjester
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Pvp NBs get to drop wretched because of siphoning changes. Conceal is gonna hit nearly as hard as 70ult incap. Incap hits harder. Plus the speed boost carry over to the backbar. With RAT theyre gonna just float out of there 😂. Glad i just made one

Hopxr
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No. They need to scrap atrocious idea for Blastbones. I was going to buy crowns but I don't want to support ZOS anymore - be it my money or my time. They need to listen to ACTUAL people who play the class first. Nobody wanted this buff. What ZOS was asked to do was to fix findpathing for Blastbones AND make it untargetable to disabling abilities like stunning. That was it.
And furthermore Necromancer has only TWO ranged attacks - Blastbones and Skull that underperform. So we're down to 1 now, a skill that is very underperforming, is clunky in general and it counter-intuitive as corpse generation. I have to remind you once again that most necromancers are on range.
Furthermore since Necromancy is MAGICKA there is no sense to leave Blighted alone, that was morph which was weaker, based on STAMINA, and only 1% used it.
This buff is useless as there are other skills that underperform in class, and were in dire need of buffing. But not at cost of skill that is necessary for half of them to work in first place !
Blighted feels clunky, uses too much BAD resource for most Necromancers, costs too much and is weaker based on damage alone. It is BAD morph from get go.
I do not care about AoE damage because that's something that would be better on freaking Stalking as it was FIRE damage that is still BETTER damage then poison.
And the lack of sense doesn't end there, as now our Necromancer summons an EXPLOSIVE skeleton to explode on them. It looks garbage.

I loved MY Playstyle that was hybrid. But I need Stalking not Blighted. I already have stamina ranged attacks on my Necromancer and I want CLASS magic damage. Furthermore Skulls still underperform and feel clunky so they are NOT replacement. Stalking felt amazing to cast, Blighted never did.
I know youtubers and streamers want to stand on good graces with ZOS but all what it does is to alienate you from playerbase further and further. On BAD change, content creators ought to be MORE vocal. And what they do to Necromancer is guaranteed BAD change.

cracmar
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Catch me RPing with my Ayleid King Torc and every gear piece w the worlds Ayleid King in it

michaeldean
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Great video, Skinny! Thanks for all your work!

jarednielsen
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So are they ever going to give us the option for a non pet sorc. Like just a basic mage? Would be cool if we could do lighting ice and fire mages.

Ubi-o
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There saving the coral riptide and major big arc nerf for the big amazing gold road chaper. Stand by folk's

ryno
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Pvp nb is getting buffed and pve is getting nerfed 😂

Avid-AFKer