Using Sine function: The Skateboard | Blender Geonodes Daily, tip 79

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Project file available on gumroad:
Today we will find answers for questions like:
- how to do something creative with the Sine function?
- how to sculpt meshes using Color Ramp & Map Rage nodes?
- how to parent a camera to a moving geometry nodes setup?
At the end I do a quick run through the finished project.

Also check out the making of this project, containing shading tips about materials & lights, here:

This is part of a geometry nodes tutorial series using the fields workflow and focused on showing all the relevant parts from a full project in the shortest amount of time possible.

Check out my Twitter page for other projects screenshots.
Also, check out:

Blender version info:
I use the latest Blender version for this video series, that means 3.1 for now. Any version that is newer than the date of the video should work.

00:00 Demo video
01:16 Build the slope
19:35 Skateboard: the plate
28:45 The wheel support
38:02 The wheel
44:57 Duplicate the wheel setup
49:45 Make skateboard follow the slope
57:00 Parenting the camera to the skateboard
01:07:54 Overviewing the finished setup

#blender #geometry nodes #procedural FX #quick tips #procedural animation #fields workflow
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Thanks for this trick with the Map Range Edit of a curve!

mirko