Recap: Teching Marth's Counter! | Shy

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Thanks for watching my video! This one is a bit weird because it's unscripted and lightly edited, but it's just something that I figure a lot of people might miss out on. If you like stuff like this or want to talk about Melee, please follow my stream!

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Music: expectations by biosphere (unedited, looping)
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Meow. I think you may have covered this, but the main reason this is so hard is because the counter impact has 11 frames of hitlag before the sword swing even begins. This is hard coded into each counter move. For example Roy's counter has 13, and Peach's is variable based on the damage of the blocked move (ends up being in the 5-10f range). Anyways great video!!

anhan
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totally not expecting a reply given the time, but did you confirm (successfully perform a tech) for each frame of the 5 frame window, or did you just calculate it? I also calculated 5 frames but I'm having trouble confirming each of the 5 frames as tech windows in training mode (I can only confirm the latest frame)

brokenyew
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good content. you should have more subs

Toni
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It's a little confusing but is the tldr basically you recommend holding down and sdi down and in in order to get the largest window for the tech and sdi?

alyj